+++ /dev/null
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#include "vertexarray.h"
-#include "vertexarraybuilder.h"
-
-namespace Msp {
-namespace GL {
-
-VertexArrayBuilder::VertexArrayBuilder(VertexArray &a):
- array(a)
-{ }
-
-VertexArrayBuilder::~VertexArrayBuilder()
-{
- array.update_data();
-}
-
-void VertexArrayBuilder::vertex_(float x, float y, float z, float w)
-{
- float *ptr = array.append();
- for(const unsigned char *c=array.get_format().begin(); c!=array.get_format().end(); ++c)
- {
- unsigned size = (*c&3)+1;
- unsigned type = *c>>2;
- switch(type)
- {
- case 0:
- *ptr++ = x;
- *ptr++ = y;
- if(size>=3) *ptr++ = z;
- if(size>=4) *ptr++ = w;
- break;
- case 1:
- *ptr++ = nx;
- *ptr++ = ny;
- *ptr++ = nz;
- break;
- case 2:
- *ptr++ = ts;
- if(size>=2) *ptr++ = tt;
- if(size>=3) *ptr++ = tr;
- if(size>=4) *ptr++ = tq;
- break;
- case 3:
- if(size==1)
- {
- union { unsigned char c[4]; float f; } u;
- u.c[0] = static_cast<unsigned char>(cr*255);
- u.c[1] = static_cast<unsigned char>(cg*255);
- u.c[2] = static_cast<unsigned char>(cb*255);
- u.c[3] = static_cast<unsigned char>(ca*255);
- *ptr++ = u.f;
- }
- else
- {
- *ptr++ = cr;
- *ptr++ = cg;
- *ptr++ = cb;
- if(size>=4) *ptr++ = ca;
- }
- break;
- default:
- const Attrib &a = av[type-4];
- *ptr++ = a.x;
- if(size>=2) *ptr++ = a.y;
- if(size>=3) *ptr++ = a.z;
- if(size>=4) *ptr++ = a.w;
- break;
- }
- }
-}
-
-} // namespace GL
-} // namespace Msp