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[libs/gl.git] / source / texturecube.cpp
diff --git a/source/texturecube.cpp b/source/texturecube.cpp
deleted file mode 100644 (file)
index 65b1845..0000000
+++ /dev/null
@@ -1,293 +0,0 @@
-#include <msp/datafile/collection.h>
-#include <msp/gl/extensions/arb_texture_cube_map.h>
-#include <msp/io/memory.h>
-#include <msp/strings/format.h>
-#include "bindable.h"
-#include "error.h"
-#include "pixelstore.h"
-#include "texturecube.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-Vector3 TextureCube::directions[6] =
-{
-       Vector3(1, 0, 0),
-       Vector3(-1, 0, 0),
-       Vector3(0, 1, 0),
-       Vector3(0, -1, 0),
-       Vector3(0, 0, 1),
-       Vector3(0, 0, -1)
-};
-
-TextureCube::TextureCube():
-       Texture(GL_TEXTURE_CUBE_MAP),
-       ifmt(RGB),
-       size(0),
-       allocated(0)
-{
-       static Require _req(ARB_texture_cube_map);
-}
-
-void TextureCube::storage(PixelFormat fmt, unsigned sz)
-{
-       if(size>0)
-               throw invalid_operation("TextureCube::storage");
-       if(sz==0)
-               throw invalid_argument("TextureCube::storage");
-
-       if(MSP_sized_internal_formats)
-               fmt = get_sized_pixelformat(fmt);
-       require_pixelformat(fmt);
-
-       ifmt = fmt;
-       size = sz;
-}
-
-void TextureCube::allocate(unsigned level)
-{
-       if(allocated&(1<<level))
-               return;
-
-       PixelFormat base_fmt = get_base_pixelformat(ifmt);
-       DataType type = get_alloc_type(base_fmt);
-       for(unsigned i=0; i<6; ++i)
-               image(enumerate_faces(i), level, base_fmt, type, 0);
-}
-
-void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, DataType type, const void *data)
-{
-       if(size==0)
-               throw invalid_operation("TextureCube::image");
-
-       unsigned s = get_level_size(level);
-       if(s==0)
-               throw out_of_range("TextureCube::image");
-
-       BindRestore _bind(this);
-       glTexImage2D(face, level, ifmt, s, s, 0, fmt, type, data);
-
-       // XXX Allocation should be tracked per-face, but we'll run out of bits
-       allocated |= 1<<level;
-       if(gen_mipmap && level==0)
-       {
-               // TODO Only do this once all faces are created
-               auto_generate_mipmap();
-               allocated |= (1<<get_n_levels())-1;
-       }
-}
-
-void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, PixelFormat fmt, DataType type, const void *data)
-{
-       if(size==0)
-               throw invalid_operation("TextureCube::sub_image");
-
-       allocate(level);
-
-       BindRestore _bind(this);
-       glTexSubImage2D(face, level, x, y, wd, ht, fmt, type, data);
-}
-
-void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool srgb)
-{
-       unsigned w = img.get_width();
-       unsigned h = img.get_height();
-       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
-       if(size==0)
-       {
-               if(w!=h)
-                       throw incompatible_data("TextureCube::image");
-
-               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w);
-       }
-       else if(w!=size || h!=size)
-               throw incompatible_data("TextureCube::image");
-
-       PixelStore pstore = PixelStore::from_image(img);
-       BindRestore _bind_ps(pstore);
-
-       image(face, 0, fmt, UNSIGNED_BYTE, img.get_data());
-}
-
-void TextureCube::image(const Graphics::Image &img, bool srgb)
-{
-       unsigned w = img.get_width();
-       unsigned h = img.get_height();
-
-       if(h!=w*6)
-               throw incompatible_data("TextureCube::image");
-       h /= 6;
-
-       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
-       if(size==0)
-               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w);
-       else if(w!=size || h!=size)
-               throw incompatible_data("TextureCube::image");
-
-       PixelStore pstore = PixelStore::from_image(img);
-       BindRestore _bind_ps(pstore);
-
-       const char *cdata = reinterpret_cast<const char *>(img.get_data());
-       unsigned face_size = img.get_stride()*size;
-       for(unsigned i=0; i<6; ++i)
-               image(enumerate_faces(i), 0, fmt, UNSIGNED_BYTE, cdata+i*face_size);
-}
-
-unsigned TextureCube::get_n_levels() const
-{
-       unsigned n = 0;
-       for(unsigned s=size; s; s>>=1, ++n) ;
-       return n;
-}
-
-unsigned TextureCube::get_level_size(unsigned level) const
-{
-       return size>>level;
-}
-
-TextureCubeFace TextureCube::enumerate_faces(unsigned i)
-{
-       switch(i)
-       {
-       case 0: return POSITIVE_X;
-       case 1: return NEGATIVE_X;
-       case 2: return POSITIVE_Y;
-       case 3: return NEGATIVE_Y;
-       case 4: return POSITIVE_Z;
-       case 5: return NEGATIVE_Z;
-       default: throw out_of_range("TextureCube::enumerate_faces");
-       }
-}
-
-const Vector3 &TextureCube::get_face_direction(TextureCubeFace face)
-{
-       switch(face)
-       {
-       case POSITIVE_X: return directions[0];
-       case NEGATIVE_X: return directions[1];
-       case POSITIVE_Y: return directions[2];
-       case NEGATIVE_Y: return directions[3];
-       case POSITIVE_Z: return directions[4];
-       case NEGATIVE_Z: return directions[5];
-       default: throw invalid_argument("TextureCube::get_face_direction");
-       }
-}
-
-const Vector3 &TextureCube::get_s_direction(TextureCubeFace face)
-{
-       switch(face)
-       {
-       case POSITIVE_X: return directions[5];
-       case NEGATIVE_X: return directions[4];
-       case POSITIVE_Y: return directions[0];
-       case NEGATIVE_Y: return directions[0];
-       case POSITIVE_Z: return directions[0];
-       case NEGATIVE_Z: return directions[1];
-       default: throw invalid_argument("TextureCube::get_s_direction");
-       }
-}
-
-const Vector3 &TextureCube::get_t_direction(TextureCubeFace face)
-{
-       switch(face)
-       {
-       case POSITIVE_X: return directions[3];
-       case NEGATIVE_X: return directions[3];
-       case POSITIVE_Y: return directions[4];
-       case NEGATIVE_Y: return directions[5];
-       case POSITIVE_Z: return directions[3];
-       case NEGATIVE_Z: return directions[3];
-       default: throw invalid_argument("TextureCube::get_t_direction");
-       }
-}
-
-Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsigned v)
-{
-       float s = (u+0.5f)*2.0f/size-1.0f;
-       float t = (v+0.5f)*2.0f/size-1.0f;
-       const Vector3 &fv = get_face_direction(face);
-       const Vector3 &sv = get_s_direction(face);
-       const Vector3 &tv = get_t_direction(face);
-       return fv+s*sv+t*tv;
-}
-
-UInt64 TextureCube::get_data_size() const
-{
-       return id ? size*size*6*get_pixel_size(ifmt) : 0;
-}
-
-
-TextureCube::Loader::Loader(TextureCube &t):
-       DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t)
-{
-       init();
-}
-
-TextureCube::Loader::Loader(TextureCube &t, Collection &c):
-       DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t, c)
-{
-       init();
-}
-
-void TextureCube::Loader::init()
-{
-       add("external_image", &Loader::external_image);
-       add("image_data", &Loader::image_data);
-       add("raw_data", &Loader::raw_data);
-       add("storage", &Loader::storage);
-}
-
-void TextureCube::Loader::external_image(TextureCubeFace face, const string &fn)
-{
-       Graphics::Image img;
-       RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
-       img.load_io(*io);
-
-       obj.image(face, img, srgb);
-}
-
-void TextureCube::Loader::image_data(TextureCubeFace face, const string &data)
-{
-       Graphics::Image img;
-       IO::Memory mem(data.data(), data.size());
-       img.load_io(mem);
-
-       obj.image(face, img, srgb);
-}
-
-void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data)
-{
-       obj.image(face, 0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data());
-}
-
-void TextureCube::Loader::storage(PixelFormat fmt, unsigned s)
-{
-       if(srgb)
-               fmt = get_srgb_pixelformat(fmt);
-       obj.storage(fmt, s);
-}
-
-
-void operator>>(const LexicalConverter &conv, TextureCubeFace &face)
-{
-       const string &str = conv.get();
-       if(str=="POSITIVE_X")
-               face = POSITIVE_X;
-       else if(str=="NEGATIVE_X")
-               face = NEGATIVE_X;
-       else if(str=="POSITIVE_Y")
-               face = POSITIVE_Y;
-       else if(str=="NEGATIVE_Y")
-               face = NEGATIVE_Y;
-       else if(str=="POSITIVE_Z")
-               face = POSITIVE_Z;
-       else if(str=="NEGATIVE_Z")
-               face = NEGATIVE_Z;
-       else
-               throw lexical_error(format("conversion of '%s' to TextureCubeFace", str));
-}
-
-} // namespace GL
-} // namespace Msp