]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture3d.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / texture3d.cpp
diff --git a/source/texture3d.cpp b/source/texture3d.cpp
deleted file mode 100644 (file)
index 73c4b81..0000000
+++ /dev/null
@@ -1,135 +0,0 @@
-#include <cmath>
-#include <msp/gl/extensions/ext_texture3d.h>
-#include <msp/graphics/image.h>
-#include "bindable.h"
-#include "error.h"
-#include "texture3d.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-Texture3D::Texture3D():
-       Texture(GL_TEXTURE_3D),
-       width(0),
-       height(0),
-       depth(0),
-       allocated(0)
-{
-       static Require _req(EXT_texture3D);
-}
-
-void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp)
-{
-       if(width>0)
-               throw invalid_operation("Texture3D::storage");
-       if(wd==0 || ht==0 || dp==0)
-               throw invalid_argument("Texture3D::storage");
-       require_pixelformat(fmt);
-
-       width = wd;
-       height = ht;
-       depth = dp;
-       ifmt = fmt;
-}
-
-void Texture3D::allocate(unsigned level)
-{
-       if(allocated&(1<<level))
-               return;
-
-       image(level, get_base_pixelformat(ifmt), UNSIGNED_BYTE, 0);
-}
-
-void Texture3D::image(unsigned level, PixelFormat fmt, DataType type, const void *data)
-{
-       if(width==0 || height==0 || depth==0)
-               throw invalid_operation("Texture3D::image");
-
-       unsigned w = width;
-       unsigned h = height;
-       unsigned d = depth;
-       get_level_size(level, w, h, d);
-
-       Bind _bind(this, true);
-       glTexImage3D(target, level, ifmt, width, height, depth, 0, fmt, type, data);
-
-       allocated |= 1<<level;
-       if(gen_mipmap && level==0)
-       {
-               for(; (w || h || d); w>>=1, h>>=1, d>>=1, ++level) ;
-               allocated |= (1<<level)-1;
-       }
-}
-
-void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, PixelFormat fmt, DataType type, const void *data)
-{
-       if(width==0 || height==0 || depth==0)
-               throw invalid_operation("Texture3D::image");
-
-       allocate(level);
-
-       Bind _bind(this, true);
-       glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data);
-}
-
-void Texture3D::load_image(const string &fn, int dp)
-{
-       Graphics::Image img;
-       img.load_file(fn);
-
-       unsigned w = img.get_width();
-       unsigned h = img.get_height();
-       unsigned d = 1;
-
-       if(dp==-1)
-       {
-               if(h%w)
-                       throw incompatible_data("Texture3D::load_image");
-               d = h/w;
-               h = w;
-       }
-       else if(dp==-2)
-       {
-               for(d=h; d*d>h; d>>=2) ;
-               for(; d*d<h; ++d) ;
-               if(d*d!=h)
-                       throw incompatible_data("Texture3D::load_image");
-               h = d;
-       }
-       else if(dp>0)
-       {
-               d = dp;
-               if(h%d)
-                       throw incompatible_data("Texture3D::load_image");
-               h /= d;
-       }
-       else
-               throw invalid_argument("Texture3D::load_image");
-
-       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
-       if(width==0)
-               storage(fmt, w, h, d);
-       else if(w!=width || h!=height || d!=depth)
-               throw incompatible_data("Texture3D::load_image");
-
-       image(0, fmt, UNSIGNED_INT, img.get_data());
-}
-
-void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d)
-{
-       w >>= level;
-       h >>= level;
-       d >>= level;
-
-       if(!w && (h || d))
-               w = 1;
-       if(!h && (w || d))
-               h = 1;
-       if(!d && (w || h))
-               d = 1;
-}
-
-} // namespace GL
-} // namespace Msp