]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture2darray.cpp
Explicitly define the number of mipmap levels in textures
[libs/gl.git] / source / texture2darray.cpp
index 27e0d5334f357f10ec88761231f4012b6279f855..1a085ed8e73bbe6c89c5361b7839a5fe32180c32 100644 (file)
@@ -28,13 +28,13 @@ void Texture2DArray::layer_image(unsigned level, unsigned z, PixelFormat fmt, Da
 void Texture2DArray::layer_image(unsigned level, unsigned z, const Graphics::Image &img)
 {
        if(!get_width())
-               throw invalid_operation("Texture2D::layer_image");
+               throw invalid_operation("Texture2DArray::layer_image");
 
        unsigned w = img.get_width();
        unsigned h = img.get_height();
        PixelFormat fmt = pixelformat_from_graphics(img.get_format());
        if(w!=get_width() || h!=get_height())
-               throw incompatible_data("Texture2D::image");
+               throw incompatible_data("Texture2DArray::layer_image");
 
        PixelStore pstore = PixelStore::from_image(img);
        BindRestore _bind_ps(pstore);
@@ -64,6 +64,8 @@ void Texture2DArray::Loader::external_image(unsigned z, const string &fn)
 {
        Graphics::Image img;
        RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
+       if(!io)
+               throw IO::file_not_found(fn);
        img.load_io(*io);
 
        obj.layer_image(0, z, img);