]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture1d.cpp
Refactor AnimationPlayer ticking
[libs/gl.git] / source / texture1d.cpp
index 32053e83fa9bd8ad9231720c79defa3474229415..e25a11c09ce579b0fbed76a7ec6dc5a6ed5569fd 100644 (file)
@@ -13,7 +13,6 @@ namespace GL {
 
 Texture1D::Texture1D():
        Texture(GL_TEXTURE_1D),
-       ifmt(RGB),
        width(0),
        allocated(0)
 {
@@ -27,11 +26,7 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd)
        if(wd==0)
                throw invalid_argument("Texture1D::storage");
 
-       if(MSP_sized_internal_formats)
-               fmt = get_sized_pixelformat(fmt);
-       require_pixelformat(fmt);
-
-       ifmt = fmt;
+       set_internal_format(fmt);
        width = wd;
 }
 
@@ -70,7 +65,7 @@ void Texture1D::image(unsigned level, PixelFormat fmt, DataType type, const void
                return sub_image(level, 0, w, fmt, type, data);
 
        BindRestore _bind(this);
-       glTexImage1D(target, level, ifmt, w, 0, fmt, type, data);
+       glTexImage1D(target, level, ifmt, w, 0, get_upload_format(fmt), type, data);
 
        allocated |= 1<<level;
        if(gen_mipmap && level==0)
@@ -88,6 +83,7 @@ void Texture1D::sub_image(unsigned level, int x, unsigned wd, PixelFormat fmt, D
        Conditional<BindRestore> _bind(!ARB_direct_state_access, this);
        allocate(level);
 
+       fmt = get_upload_format(fmt);
        if(ARB_direct_state_access)
                glTextureSubImage1D(id, level, x, wd, fmt, type, data);
        else