]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture.h
Check the flat qualifier from the correct member
[libs/gl.git] / source / texture.h
diff --git a/source/texture.h b/source/texture.h
deleted file mode 100644 (file)
index 848517e..0000000
+++ /dev/null
@@ -1,75 +0,0 @@
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#ifndef MSP_GL_TEXTURE_H_
-#define MSP_GL_TEXTURE_H_
-
-#include <istream>
-#include <msp/datafile/objectloader.h>
-#include "gl.h"
-
-namespace Msp {
-namespace GL {
-
-enum TextureFilter
-{
-       NEAREST                = GL_NEAREST,
-       LINEAR                 = GL_LINEAR,
-       NEAREST_MIPMAP_NEAREST = GL_NEAREST_MIPMAP_NEAREST,
-       NEAREST_MIPMAP_LINEAR  = GL_NEAREST_MIPMAP_LINEAR,
-       LINEAR_MIPMAP_NEAREST  = GL_LINEAR_MIPMAP_NEAREST,
-       LINEAR_MIPMAP_LINEAR   = GL_LINEAR_MIPMAP_LINEAR
-};
-
-std::istream &operator>>(std::istream &, TextureFilter &);
-
-
-/**
-Base class for textures.  This class only defines operations common for all
-texture types and is not instantiable.  For specifying images for textures, see
-one of the dimensioned texture classes.
-*/
-class Texture
-{
-protected:
-       class Loader: public DataFile::ObjectLoader<Texture>
-       {
-       public:
-               Loader(Texture &);
-               void min_filter(TextureFilter);
-               void mag_filter(TextureFilter);
-               void generate_mipmap(bool);
-       };
-
-public:
-       ~Texture();
-
-       void bind() const;
-       void bind_to(unsigned) const;
-       void parameter(GLenum, int);
-       void parameter(GLenum, float);
-       void set_min_filter(TextureFilter f) { parameter(GL_TEXTURE_MIN_FILTER, f); }
-       void set_mag_filter(TextureFilter f) { parameter(GL_TEXTURE_MAG_FILTER, f); }
-       GLenum get_target() const            { return target; }
-       unsigned  get_id() const                 { return id; }
-
-       static void unbind();
-       static void unbind_from(unsigned);
-protected:
-       unsigned   id;
-       GLenum target;
-
-       Texture();
-       Texture(const Texture &);
-       Texture &operator=(const Texture &);
-       void maybe_bind() const;
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif