]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture.cpp
Enable resource management on Texture2D
[libs/gl.git] / source / texture.cpp
index d738bb36e9a63c2df69ef97a205e292b59aa5b49..a23e57c72615ed632e67c863e9ed37539842dcd2 100644 (file)
@@ -2,6 +2,7 @@
 #include <msp/gl/extensions/sgis_generate_mipmap.h>
 #include <msp/strings/format.h>
 #include "error.h"
+#include "resourcemanager.h"
 #include "resources.h"
 #include "texture.h"
 #include "texunit.h"
@@ -43,7 +44,8 @@ void operator>>(const LexicalConverter &c, TextureWrap &tw)
 }
 
 
-Texture::Texture(GLenum t):
+Texture::Texture(GLenum t, ResourceManager *m):
+       id(0),
        target(t),
        min_filter(NEAREST_MIPMAP_LINEAR),
        mag_filter(LINEAR),
@@ -55,12 +57,16 @@ Texture::Texture(GLenum t):
        cmp_func(LEQUAL),
        dirty_params(0)
 {
-       glGenTextures(1, &id);
+       if(m)
+               set_manager(m);
+       else
+               glGenTextures(1, &id);
 }
 
 Texture::~Texture()
 {
-       glDeleteTextures(1, &id);
+       if(id)
+               glDeleteTextures(1, &id);
 }
 
 void Texture::update_parameter(int mask) const
@@ -172,6 +178,9 @@ void Texture::set_compare_func(Predicate f)
 
 void Texture::bind_to(unsigned i) const
 {
+       if(!id)
+               manager->load_resource(*this);
+
        TexUnit &unit = TexUnit::get_unit(i);
        const Texture *cur = unit.get_texture();
        if(unit.set_texture(this))