]> git.tdb.fi Git - libs/gl.git/blobdiff - source/technique.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / technique.cpp
diff --git a/source/technique.cpp b/source/technique.cpp
deleted file mode 100644 (file)
index 4d2377a..0000000
+++ /dev/null
@@ -1,152 +0,0 @@
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#include <msp/strings/formatter.h>
-#include "material.h"
-#include "program.h"
-#include "programdata.h"
-#include "tag.h"
-#include "technique.h"
-#include "texture.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-Technique::Technique():
-       main_texture(0),
-       normal_pass(&passes[0]),
-       material(0)
-{ }
-
-Technique::~Technique()
-{
-       for(map<unsigned, ObjectPass>::iterator i=passes.begin(); i!=passes.end(); ++i)
-               delete i->second.shdata;
-}
-
-bool Technique::has_pass(const GL::Tag &tag) const
-{
-       return passes.count(tag.id);
-}
-
-const ObjectPass &Technique::get_pass(const GL::Tag &tag) const
-{
-       map<unsigned, ObjectPass>::const_iterator i=passes.find(tag.id);
-       if(i==passes.end())
-               throw KeyError("Unknown pass");
-       return i->second;
-}
-
-unsigned Technique::get_texture_index(const std::string &n) const
-{
-       for(unsigned i=0; i<tex_names.size(); ++i)
-               if(tex_names[i]==n)
-                       return i;
-
-       throw KeyError("Unknown texture slot", n);
-}
-
-const Texture *Technique::get_texture(unsigned i) const
-{
-       if(i>=textures.size())
-               throw KeyError("Texture index out of range");
-
-       return textures[i];
-}
-
-
-Technique::Loader::Loader(Technique &t, Collection &c):
-       tech(t),
-       coll(c)
-{
-       add("material",        &Technique::material);
-       add("material_inline", &Loader::material_inline);
-       add("pass",            &Loader::pass);
-       add("shader",          &Loader::shader);
-       add("shader_texture",  &Loader::shader_texture);
-       add("texture",         &Loader::texture);
-       add("texture_slot",    &Loader::texture_slot);
-}
-
-void Technique::Loader::finish()
-{
-       for(map<unsigned, ObjectPass>::iterator i=tech.passes.begin(); i!=tech.passes.end(); ++i)
-               if(i->second.shdata)
-               {
-                       for(unsigned j=0; j<tech.textures.size(); ++j)
-                               i->second.shdata->uniform(i->second.shprog->get_uniform_location(tech.tex_names[j]), static_cast<int>(j));
-               }
-}
-
-void Technique::Loader::material_inline()
-{
-       RefPtr<Material> mat=new Material;
-       load_sub(*mat);
-       coll.add(format("_%p", mat.get()), mat.get());
-       tech.material=mat.release();
-}
-
-void Technique::Loader::pass(const string &n)
-{
-       unsigned id=Tag(n).id;
-       if(tech.passes.count(id))
-               throw KeyError("Duplicate pass name", n);
-       ObjectPass p;
-       load_sub(p, coll);
-       tech.passes[id]=p;
-}
-
-void Technique::Loader::shader(const string &n)
-{
-       Program *shprog=coll.get<Program>(n);
-       if(shprog)  // Allow for unsupported shaders
-       {
-               RefPtr<ProgramData> shdata=new ProgramData;
-               load_sub(*shdata, *shprog);
-
-               tech.normal_pass->shprog=shprog;
-               if(tech.normal_pass->shdata)
-                       delete tech.normal_pass->shdata;
-               tech.normal_pass->shdata=shdata.release();
-       }
-}
-
-void Technique::Loader::shader_texture(const string &n)
-{
-       unsigned eqsign=n.find('=');
-       if(eqsign!=string::npos)
-       {
-               tech.textures.push_back(coll.get<Texture>(n.substr(eqsign+1)));
-               tech.tex_names.push_back(n.substr(0, eqsign));
-       }
-       else
-       {
-               tech.textures.push_back(coll.get<Texture>(n));
-               tech.tex_names.push_back(n);
-       }
-}
-
-void Technique::Loader::texture(const string &n)
-{
-       if(tech.main_texture)
-               throw Exception("Only one main texture may be specified");
-
-       tech.main_texture=coll.get<Texture>(n);
-       tech.textures.push_back(tech.main_texture);
-       tech.tex_names.push_back("texture");
-}
-
-void Technique::Loader::texture_slot(const string &n)
-{
-       tech.tex_names.push_back(n);
-       tech.textures.push_back(0);
-}
-
-} // namespace GL
-} // namespace Msp