+++ /dev/null
-#ifndef MSP_GL_SIMPLESCENE_H_
-#define MSP_GL_SIMPLESCENE_H_
-
-#include <set>
-#include "scene.h"
-
-namespace Msp {
-namespace GL {
-
-/**
-The simplest possible Scene. Rendering order is unspecified.
-*/
-class SimpleScene: public Scene
-{
-protected:
- typedef std::set<const Renderable *> RenderableSet;
-
- RenderableSet renderables;
-
-public:
- virtual void add(const Renderable &);
- virtual void remove(const Renderable &);
-
- virtual void setup_frame() const;
- virtual void finish_frame() const;
-
- using Scene::render;
- virtual void render(Renderer &, const Tag & = Tag()) const;
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif