]> git.tdb.fi Git - libs/gl.git/blobdiff - source/resources/resources.h
Access builtin resources through a global instance
[libs/gl.git] / source / resources / resources.h
index abda5cde7b29f8ee0756536e9acf918510a5333f..82d2f4c6798e4a9019380894b314aa56ad9aed57 100644 (file)
@@ -21,15 +21,29 @@ application-specific collection.
 */
 class Resources: virtual public DataFile::Collection
 {
+public:
+       class Loader: public DataFile::DerivedObjectLoader<Resources, Collection::Loader>
+       {
+       public:
+               Loader(Resources &);
+
+       private:
+               void scene(const std::string &);
+       };
+
 private:
        TextureFilter default_tex_filter;
        float default_tex_anisotropy;
        bool srgb_conversion;
        ResourceManager *resource_manager;
 
+       static Resources *global_resources;
+
 public:
-       Resources();
+       Resources(bool = true);
+       virtual ~Resources();
 
+       static Resources &get_global();
        static const DataFile::CollectionSource &get_builtins();
 
        void set_default_texture_filter(TextureFilter);
@@ -50,6 +64,9 @@ protected:
        Texture2D *create_texture2d(const std::string &);
        Module *create_module(const std::string &);
        Program *create_program(const std::string &);
+
+       template<typename T>
+       void set_debug_name(const std::string &, T &);
 };
 
 } // namespace GL