X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fresources%2Fresources.h;h=82d2f4c6798e4a9019380894b314aa56ad9aed57;hp=abda5cde7b29f8ee0756536e9acf918510a5333f;hb=fe2fc291a4fc618425c64112c9ffd3519f0b8a3e;hpb=9d61da0868b3e61ab0cfb1bc98dcfd8374aa3356 diff --git a/source/resources/resources.h b/source/resources/resources.h index abda5cde..82d2f4c6 100644 --- a/source/resources/resources.h +++ b/source/resources/resources.h @@ -21,15 +21,29 @@ application-specific collection. */ class Resources: virtual public DataFile::Collection { +public: + class Loader: public DataFile::DerivedObjectLoader + { + public: + Loader(Resources &); + + private: + void scene(const std::string &); + }; + private: TextureFilter default_tex_filter; float default_tex_anisotropy; bool srgb_conversion; ResourceManager *resource_manager; + static Resources *global_resources; + public: - Resources(); + Resources(bool = true); + virtual ~Resources(); + static Resources &get_global(); static const DataFile::CollectionSource &get_builtins(); void set_default_texture_filter(TextureFilter); @@ -50,6 +64,9 @@ protected: Texture2D *create_texture2d(const std::string &); Module *create_module(const std::string &); Program *create_program(const std::string &); + + template + void set_debug_name(const std::string &, T &); }; } // namespace GL