]> git.tdb.fi Git - libs/gl.git/blobdiff - source/resources.h
Check the flat qualifier from the correct member
[libs/gl.git] / source / resources.h
diff --git a/source/resources.h b/source/resources.h
deleted file mode 100644 (file)
index 0b37449..0000000
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef MSP_GL_RESOURCES_H_
-#define MSP_GL_RESOURCES_H_
-
-#include <msp/datafile/collection.h>
-#include "texture.h"
-
-namespace Msp {
-namespace GL {
-
-class Material;
-class Mesh;
-class Program;
-class ResourceManager;
-class Texture2D;
-
-/**
-A collection class for GL resources.  Most useful as a base class for an
-application-specific collection.
-*/
-class Resources: virtual public DataFile::Collection
-{
-private:
-       TextureFilter default_tex_filter;
-       float default_tex_anisotropy;
-       bool srgb_conversion;
-       ResourceManager *resource_manager;
-
-public:
-       Resources();
-
-       static const DataFile::CollectionSource &get_builtins();
-
-       void set_default_texture_filter(TextureFilter);
-       void set_default_texture_anisotropy(float);
-
-       /** Enables or disables sRGB conversion.  If enabled, textures and material
-       colors are converted from sRGB to linear color space when loaded. */
-       void set_srgb_conversion(bool);
-
-       bool get_srgb_conversion() const { return srgb_conversion; }
-
-       void set_resource_manager(ResourceManager *);
-
-protected:
-       Material *create_material(const std::string &);
-       Mesh *create_mesh(const std::string &);
-       Texture2D *create_texture2d(const std::string &);
-       Program *create_program(const std::string &);
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif