]> git.tdb.fi Git - libs/gl.git/blobdiff - source/resource.cpp
Bind textures in the modern way when shaders are used
[libs/gl.git] / source / resource.cpp
index e63341c8517296e1083d25a5daa9ab28c705f587..4be6ee26bcef7d6bafa241a42fdf0bf00dde1fe4 100644 (file)
@@ -28,5 +28,10 @@ void Resource::set_manager(ResourceManager *m)
                manager_data = 0;
 }
 
+bool Resource::is_loaded() const
+{
+       return manager ? manager->is_resource_loaded(*this) : true;
+}
+
 } // namespace GL
 } // namespace Msp