]> git.tdb.fi Git - libs/gl.git/blobdiff - source/rendertarget.h
Check the flat qualifier from the correct member
[libs/gl.git] / source / rendertarget.h
diff --git a/source/rendertarget.h b/source/rendertarget.h
deleted file mode 100644 (file)
index e38f6f5..0000000
+++ /dev/null
@@ -1,85 +0,0 @@
-#ifndef RENDERTARGET_H_
-#define RENDERTARGET_H_
-
-#include "framebuffer.h"
-#include "texture2d.h"
-
-namespace Msp {
-namespace GL {
-
-enum RenderOutput
-{
-       RENDER_COLOR = 0|3,
-       RENDER_DEPTH = 192|12
-};
-
-class RenderTargetFormat
-{
-private:
-       enum { MAX_OUTPUTS = 7 };
-
-       unsigned char count;
-       unsigned char outputs[MAX_OUTPUTS];
-
-public:
-       RenderTargetFormat();
-       RenderTargetFormat(RenderOutput);
-
-       RenderTargetFormat operator,(RenderOutput) const;
-       RenderTargetFormat operator,(PixelFormat) const;
-
-       bool empty() const { return !count; }
-       const unsigned char *begin() const { return outputs; }
-       const unsigned char *end() const { return outputs+count; }
-       int index(RenderOutput);
-};
-
-inline RenderTargetFormat operator,(RenderOutput o1, RenderOutput o2)
-{ return (RenderTargetFormat(o1), o2); }
-
-inline RenderTargetFormat operator,(RenderOutput o, PixelFormat f)
-{ return (RenderTargetFormat(o), f); }
-
-inline unsigned get_output_type(unsigned char o)
-{ return o>>4; }
-
-PixelFormat get_output_pixelformat(unsigned char);
-
-
-class RenderTarget
-{
-private:
-       union TargetBuffer
-       {
-               Texture2D *texture;
-               Renderbuffer *buffer;
-       };
-
-       unsigned width;
-       unsigned height;
-       unsigned samples;
-       RenderTargetFormat format;
-       std::vector<TargetBuffer> buffers;
-       Framebuffer fbo;
-
-public:
-       RenderTarget(unsigned, unsigned, const RenderTargetFormat & = (RENDER_COLOR, RENDER_DEPTH));
-       RenderTarget(unsigned, unsigned, unsigned, const RenderTargetFormat & = (RENDER_COLOR, RENDER_DEPTH));
-private:
-       RenderTarget(const RenderTarget &);
-       RenderTarget &operator=(const RenderTarget &);
-       void init(unsigned, unsigned, unsigned, const RenderTargetFormat &);
-public:
-       ~RenderTarget();
-
-       const RenderTargetFormat &get_format() const { return format; }
-       Framebuffer &get_framebuffer() { return fbo; }
-       const Texture2D &get_target_texture(unsigned);
-       const Texture2D &get_target_texture(RenderOutput);
-       void blit_from(const RenderTarget &);
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif