]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/instancearray.cpp
Make VertexFormat capable of storing type information
[libs/gl.git] / source / render / instancearray.cpp
index 231bebe1beaabe28df632d9dc0ce1f1b58db0109..293fa6cdad8e1ee55384df261a50f22b58997a25 100644 (file)
@@ -46,15 +46,18 @@ InstanceArray::InstanceArray(const Object &o):
        {
                instance_data = new VertexArray((RAW_ATTRIB4,matrix_location, RAW_ATTRIB4,matrix_location+1, RAW_ATTRIB4,matrix_location+2));
                const VertexFormat &fmt = instance_data->get_format();
-               matrix_offset = fmt.offset(make_indexed_attribute(RAW_ATTRIB4, matrix_location));
+               matrix_offset = fmt.offset((RAW_ATTRIB4,matrix_location));
 
-               instance_buffer = new Buffer(ARRAY_BUFFER);
+               instance_buffer = new Buffer;
                instance_data->use_buffer(instance_buffer);
 
+               const Mesh *mesh = object.get_mesh();
+
                vtx_setup = new VertexSetup;
-               vtx_setup->set_vertex_array(object.get_mesh()->get_vertices());
-               vtx_setup->set_index_buffer(*object.get_mesh()->get_index_buffer());
-               vtx_setup->set_instance_array(instance_data);
+               vtx_setup->set_format_instanced(mesh->get_vertices().get_format(), fmt);
+               vtx_setup->set_vertex_array(mesh->get_vertices());
+               vtx_setup->set_index_buffer(*mesh->get_index_buffer(), mesh->get_batches().front().get_index_type());
+               vtx_setup->set_instance_array(*instance_data);
        }
        else
                static Require req(ARB_vertex_shader);
@@ -81,7 +84,7 @@ void InstanceArray::append(ObjectInstance *inst)
                        if(instance_buffer->get_size()>0 && instance_buffer->get_size()<req_size)
                        {
                                delete instance_buffer;
-                               instance_buffer = new Buffer(ARRAY_BUFFER);
+                               instance_buffer = new Buffer;
                                instance_data->use_buffer(instance_buffer);
                        }
                }
@@ -107,9 +110,9 @@ void InstanceArray::update_instance_matrix(unsigned index)
 
        const Matrix &m = *instances[index]->get_matrix();
 
-       float *d = instance_data->modify(instances.size()-1);
+       float *d = reinterpret_cast<float *>(instance_data->modify(instances.size()-1)+matrix_offset);
        for(unsigned i=0; i<12; ++i)
-               d[matrix_offset+i] = m(i/4, i%4);
+               d[i] = m(i/4, i%4);
 }
 
 void InstanceArray::render(Renderer &renderer, Tag tag) const