+++ /dev/null
-#ifndef MSP_GL_PROGRAMCOMPILER_H_
-#define MSP_GL_PROGRAMCOMPILER_H_
-
-#include "programparser.h"
-#include "programsyntax.h"
-
-namespace Msp {
-namespace GL {
-
-class Program;
-
-class ProgramCompiler
-{
-public:
- struct Formatter: ProgramSyntax::NodeVisitor
- {
- std::string formatted;
- unsigned indent;
- bool parameter_list;
- bool else_if;
-
- Formatter();
-
- std::string format_expression(ProgramSyntax::Expression &);
- virtual void visit(ProgramSyntax::Block &);
- virtual void visit(ProgramSyntax::ExpressionStatement &);
- virtual void visit(ProgramSyntax::Layout &);
- virtual void visit(ProgramSyntax::StructDeclaration &);
- virtual void visit(ProgramSyntax::VariableDeclaration &);
- virtual void visit(ProgramSyntax::InterfaceBlock &);
- virtual void visit(ProgramSyntax::FunctionDeclaration &);
- virtual void visit(ProgramSyntax::Conditional &);
- virtual void visit(ProgramSyntax::Iteration &);
- virtual void visit(ProgramSyntax::Return &);
- };
-
-private:
- ProgramParser parser;
- ProgramSyntax::Module *module;
-
-public:
- ProgramCompiler();
-
- void compile(const std::string &);
- void compile(IO::Base &);
- void add_shaders(Program &);
-
-private:
- std::string format_context(ProgramSyntax::Context &);
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif