]> git.tdb.fi Git - libs/gl.git/blobdiff - source/pixelformat.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / pixelformat.cpp
diff --git a/source/pixelformat.cpp b/source/pixelformat.cpp
deleted file mode 100644 (file)
index e915e92..0000000
+++ /dev/null
@@ -1,331 +0,0 @@
-#include <msp/gl/extensions/arb_texture_float.h>
-#include <msp/gl/extensions/ext_bgra.h>
-#include <msp/strings/format.h>
-#include "pixelformat.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-void operator>>(const LexicalConverter &conv, PixelFormat &fmt)
-{
-       if(conv.get()=="STENCIL_INDEX")
-               fmt = STENCIL_INDEX;
-       else if(conv.get()=="DEPTH_COMPONENT")
-               fmt = DEPTH_COMPONENT;
-       else if(conv.get()=="RED")
-               fmt = RED;
-       else if(conv.get()=="RG")
-               fmt = RG;
-       else if(conv.get()=="RGB")
-               fmt = RGB;
-       else if(conv.get()=="RGBA")
-               fmt = RGBA;
-       else if(conv.get()=="BGR")
-               fmt = BGR;
-       else if(conv.get()=="BGRA")
-               fmt = BGRA;
-       else if(conv.get()=="SRGB")
-               fmt = SRGB;
-       else if(conv.get()=="SRGB_ALPHA")
-               fmt = SRGB_ALPHA;
-       else if(conv.get()=="LUMINANCE")
-               fmt = LUMINANCE;
-       else if(conv.get()=="LUMINANCE_ALPHA")
-               fmt = LUMINANCE_ALPHA;
-       else if(conv.get()=="SLUMINANCE")
-               fmt = SLUMINANCE;
-       else if(conv.get()=="SLUMINANCE_ALPHA")
-               fmt = SLUMINANCE_ALPHA;
-       else
-               throw lexical_error(format("conversion of '%s' to PixelFormat", conv.get()));
-}
-
-PixelFormat pixelformat_from_graphics(Graphics::PixelFormat pf)
-{
-       switch(pf)
-       {
-       case Graphics::LUMINANCE: return LUMINANCE;
-       case Graphics::LUMINANCE_ALPHA: return LUMINANCE_ALPHA;
-       case Graphics::RGB: return RGB;
-       case Graphics::RGBX:
-       case Graphics::RGBA: return RGBA;
-       case Graphics::BGR: return BGR;
-       case Graphics::BGRX:
-       case Graphics::BGRA: return BGRA;
-       default: throw invalid_argument("pixelformat_from_graphics");
-       }
-}
-
-PixelFormat storage_pixelformat_from_graphics(Graphics::PixelFormat pf, bool srgb)
-{
-       PixelFormat result;
-       switch(pf)
-       {
-       case Graphics::RGBX:
-       case Graphics::BGR:
-       case Graphics::BGRX: result = RGB; break;
-       case Graphics::BGRA: result = RGBA; break;
-       default: result = pixelformat_from_graphics(pf);
-       }
-
-       if(srgb)
-               return get_srgb_pixelformat(result);
-       else
-               return result;
-}
-
-PixelFormat get_base_pixelformat(PixelFormat pf)
-{
-       PixelFormat unsized = get_unsized_pixelformat(pf);
-       switch(unsized)
-       {
-       case SRGB: return RGB;
-       case SRGB_ALPHA: return RGBA;
-       case SLUMINANCE: return LUMINANCE;
-       case SLUMINANCE_ALPHA: return LUMINANCE_ALPHA;
-       default: return unsized;
-       }
-}
-
-PixelFormat get_unsized_pixelformat(PixelFormat pf)
-{
-       switch(pf)
-       {
-       case R8:
-       case R16F:
-       case R32F: return RED;
-       case RG8:
-       case RG16F:
-       case RG32F: return RG;
-       case RGB8:
-       case RGB16F:
-       case RGB32F: return RGB;
-       case SRGB8: return SRGB;
-       case RGBA8:
-       case RGBA16F:
-       case RGBA32F: return RGBA;
-       case SRGB8_ALPHA8: return SRGB_ALPHA;
-       case LUMINANCE8: return LUMINANCE;
-       case SLUMINANCE8: return SLUMINANCE;
-       case LUMINANCE_ALPHA8: return LUMINANCE_ALPHA;
-       case SLUMINANCE8_ALPHA8: return SLUMINANCE_ALPHA;
-       case DEPTH_COMPONENT16:
-       case DEPTH_COMPONENT24:
-       case DEPTH_COMPONENT32:
-       case DEPTH_COMPONENT32F: return DEPTH_COMPONENT;
-       default: return pf;
-       }
-}
-
-PixelFormat get_sized_pixelformat(PixelFormat pf, unsigned size)
-{
-       if(!size || size>4)
-               throw invalid_argument("get_sized_pixelformat");
-
-       switch(pf)
-       {
-       case SRGB:
-       case SRGB_ALPHA: break;
-       case SRGB8: pf = SRGB; break;
-       case SRGB8_ALPHA8: pf = SRGB_ALPHA; break;
-       default: pf = get_base_pixelformat(pf);
-       }
-
-       switch(size)
-       {
-       case 1:
-               switch(pf)
-               {
-               case RED: return R8;
-               case RG: return RG8;
-               case RGB: return RGB8;
-               case RGBA: return RGBA8;
-               case SRGB: return SRGB8;
-               case SRGB_ALPHA: return SRGB8_ALPHA8;
-               case LUMINANCE: return LUMINANCE8;
-               case SLUMINANCE: return SLUMINANCE8;
-               case LUMINANCE_ALPHA: return LUMINANCE8_ALPHA8;
-               case SLUMINANCE_ALPHA: return SLUMINANCE8_ALPHA8;
-               default: throw invalid_argument("get_sized_pixelformat");
-               }
-       case 2:
-               switch(pf)
-               {
-               case RED: return R16F;
-               case RG: return RG16F;
-               case RGB: return RGB16F;
-               case RGBA: return RGBA16F;
-               case DEPTH_COMPONENT: return DEPTH_COMPONENT16;
-               default: throw invalid_argument("get_sized_pixelformat");
-               }
-       case 3:
-               if(pf==DEPTH_COMPONENT)
-                       return DEPTH_COMPONENT24;
-               else
-                       throw invalid_argument("get_sized_pixelformat");
-       case 4:
-               switch(pf)
-               {
-               case RED: return R32F;
-               case RG: return RG32F;
-               case RGB: return RGB32F;
-               case RGBA: return RGBA32F;
-               case DEPTH_COMPONENT: return ARB_depth_buffer_float ? DEPTH_COMPONENT32F : DEPTH_COMPONENT32;
-               default: throw invalid_argument("get_sized_pixelformat");
-               }
-       default:
-               throw invalid_argument("get_sized_pixelformat");
-       }
-}
-
-PixelFormat get_srgb_pixelformat(PixelFormat pf)
-{
-       switch(pf)
-       {
-       case RGB: return SRGB;
-       case RGBA: return SRGB_ALPHA;
-       case RGB8: return SRGB8;
-       case RGBA8: return SRGB8_ALPHA8;
-       case LUMINANCE: return SLUMINANCE;
-       case LUMINANCE8: return SLUMINANCE8;
-       case LUMINANCE_ALPHA: return SLUMINANCE_ALPHA;
-       case LUMINANCE_ALPHA8: return SLUMINANCE8_ALPHA8;
-       default: return pf;
-       }
-}
-
-unsigned get_component_count(PixelFormat pf)
-{
-       switch(get_base_pixelformat(pf))
-       {
-       case STENCIL_INDEX:
-       case DEPTH_COMPONENT:
-       case RED:
-       case LUMINANCE:
-       case SLUMINANCE:
-               return 1;
-       case RG:
-       case LUMINANCE_ALPHA:
-       case SLUMINANCE_ALPHA:
-               return 2;
-       case RGB:
-       case BGR:
-               return 3;
-       case RGBA:
-       case BGRA:
-               return 4;
-       default:
-               throw invalid_argument("get_component_count");
-       }
-}
-
-unsigned get_component_size(PixelFormat pf)
-{
-       switch(pf)
-       {
-       case R8:
-       case RG8:
-       case RGB8:
-       case RGBA8:
-       case SRGB8:
-       case SRGB8_ALPHA8:
-       case LUMINANCE8:
-       case LUMINANCE8_ALPHA8:
-       case SLUMINANCE8:
-       case SLUMINANCE8_ALPHA8:
-               return 1;
-       case R16F:
-       case RG16F:
-       case RGB16F:
-       case RGBA16F:
-       case DEPTH_COMPONENT16:
-               return 2;
-       case DEPTH_COMPONENT24:
-               return 3;
-       case R32F:
-       case RG32F:
-       case RGB32F:
-       case RGBA32F:
-       case DEPTH_COMPONENT32:
-       case DEPTH_COMPONENT32F:
-               return 4;
-       default:
-               return 0;
-       }
-}
-
-unsigned get_pixel_size(PixelFormat pf)
-{
-       return get_component_count(pf)*max(get_component_size(pf), 1U);
-}
-
-void require_pixelformat(PixelFormat pf)
-{
-       /* TODO These checks are only accurate for textures.  On OpenGL ES some
-       formats are allowed for render buffers earlier than textures.  In particular
-       it's possible to create a 16-bit depth renderbuffer on OpenGL ES 2.0 but
-       depth textures are only available with 3.0 or the OES_depth_texture
-       extension.*/
-       switch(pf)
-       {
-       case RGB8:
-       case RGBA8:
-               { static Require _req(OES_required_internalformat); }
-               break;
-       case RED:
-       case R8:
-       case RG:
-       case RG8:
-               { static Require _req(ARB_texture_rg); }
-               break;
-       case R16F:
-       case R32F:
-       case RG16F:
-       case RG32F:
-               { static Require _req(ARB_texture_rg); }
-               { static Require _req(ARB_texture_float); }
-               break;
-       case RGB16F:
-       case RGB32F:
-       case RGBA16F:
-       case RGBA32F:
-               { static Require _req(ARB_texture_float); }
-               break;
-       case SRGB:
-       case SRGB8:
-       case SRGB_ALPHA:
-       case SRGB8_ALPHA8:
-       case SLUMINANCE:
-       case SLUMINANCE8:
-       case SLUMINANCE_ALPHA:
-       case SLUMINANCE8_ALPHA8:
-               { static Require _req(EXT_texture_sRGB); }
-               break;
-       case BGR:
-       case BGRA:
-               { static Require _req(EXT_bgra); }
-               break;
-       case DEPTH_COMPONENT:
-               { static Require _req(ARB_depth_texture); }
-               break;
-       case DEPTH_COMPONENT16:
-       case DEPTH_COMPONENT24:
-       case DEPTH_COMPONENT32:
-               { static Require _req(ARB_depth_texture); }
-               { static Require _req(OES_required_internalformat); }
-               break;
-       case DEPTH_COMPONENT32F:
-               { static Require _req(ARB_depth_buffer_float); }
-               break;
-       case STENCIL_INDEX:
-               { static Require _req(OES_texture_stencil8); }
-               break;
-       default:
-               break;
-       }
-}
-
-} // namespace GL
-} // namespace Msp