]> git.tdb.fi Git - libs/gl.git/blobdiff - source/pipelinetemplate.h
Check the flat qualifier from the correct member
[libs/gl.git] / source / pipelinetemplate.h
diff --git a/source/pipelinetemplate.h b/source/pipelinetemplate.h
deleted file mode 100644 (file)
index cdf73ac..0000000
+++ /dev/null
@@ -1,90 +0,0 @@
-#ifndef PIPELINETEMPLATE_H_
-#define PIPELINETEMPLATE_H_
-
-#include <string>
-#include <vector>
-#include <msp/datafile/objectloader.h>
-#include "blend.h"
-#include "postprocessor.h"
-#include "predicate.h"
-
-namespace Msp {
-namespace GL {
-
-class DepthTest;
-class Lighting;
-
-class PipelineTemplate
-{
-public:
-       class Loader: public DataFile::CollectionObjectLoader<PipelineTemplate>
-       {
-       public:
-               Loader(PipelineTemplate &);
-               Loader(PipelineTemplate &, Collection &);
-       private:
-               void init();
-
-               void multisample(unsigned);
-               void multisample_range(unsigned, unsigned);
-               void pass(const std::string &, const std::string &);
-
-               template<typename T>
-               void postprocessor();
-       };
-
-       struct Pass
-       {
-               class Loader: public DataFile::CollectionObjectLoader<Pass>
-               {
-               public:
-                       Loader(Pass &);
-                       Loader(Pass &, Collection &);
-               private:
-                       void init();
-
-                       void blend(BlendFactor, BlendFactor);
-                       void blend_predefined(const std::string &);
-                       void depth_test(Predicate);
-                       void depth_test_predefined(const std::string &);
-                       void lighting(const std::string &);
-                       void lighting_inline();
-                       // TODO requires support for scenes in Resources
-                       //void scene(const std::string &);
-               };
-
-               std::string tag;
-               RefPtr<Lighting> lighting;
-               RefPtr<const DepthTest> depth_test;
-               RefPtr<const Blend> blend;
-               std::string renderable_name;
-               //Renderable *default_renderable;
-
-               ~Pass();
-       };
-
-       typedef std::vector<Pass> PassArray;
-       typedef std::vector<PostProcessor::Template *> PostProcessorArray;
-
-private:
-       bool hdr;
-       unsigned required_multisample;
-       unsigned max_multisample;
-       PassArray passes;
-       PostProcessorArray postprocessors;
-
-public:
-       PipelineTemplate();
-       ~PipelineTemplate();
-
-       bool get_hdr() const { return hdr; }
-       unsigned get_required_multisample() const { return required_multisample; }
-       unsigned get_maximum_multisample() const { return max_multisample; }
-       const PassArray &get_passes() const { return passes; }
-       const PostProcessorArray &get_postprocessors() const { return postprocessors; }
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif