]> git.tdb.fi Git - libs/gl.git/blobdiff - source/mesh.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / mesh.cpp
diff --git a/source/mesh.cpp b/source/mesh.cpp
deleted file mode 100644 (file)
index c111817..0000000
+++ /dev/null
@@ -1,162 +0,0 @@
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007-2011  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#include "buffer.h"
-#include "extension.h"
-#include "mesh.h"
-#include "renderer.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-Mesh::Mesh():
-       vertices(VERTEX3),
-       ibuf(0),
-       defer_ibuf(true),
-       winding(0)
-{ }
-
-Mesh::Mesh(const VertexFormat &f):
-       vertices(f),
-       ibuf(0),
-       defer_ibuf(true),
-       winding(0)
-{ }
-
-Mesh::~Mesh()
-{
-       delete ibuf;
-}
-
-void Mesh::clear()
-{
-       vertices.clear();
-       batches.clear();
-}
-
-void Mesh::use_buffers(bool b)
-{
-       if(b)
-       {
-               vertices.use_vertex_buffer();
-               if(!ibuf)
-                       ibuf = new Buffer(ELEMENT_ARRAY_BUFFER);
-               defer_ibuf = false;
-       }
-       else
-       {
-               vertices.use_vertex_buffer(0);
-               delete ibuf;
-               ibuf = 0;
-               defer_ibuf = false;
-       }
-}
-
-unsigned Mesh::get_n_vertices() const
-{
-       return vertices.size();
-}
-
-float *Mesh::modify_vertex(unsigned i)
-{
-       return vertices.modify(i);
-}
-
-void Mesh::add_batch(const Batch &b)
-{
-       bool can_append = false;
-       if(!batches.empty())
-       {
-               PrimitiveType type = b.get_type();
-               can_append = (type==batches.back().get_type() &&
-                       type!=LINE_STRIP && type!=LINE_LOOP && type!=POLYGON &&
-                       (type!=TRIANGLE_FAN || is_supported("GL_NV_primitive_restart")));
-       }
-
-       if(defer_ibuf)
-       {
-               ibuf = new Buffer(ELEMENT_ARRAY_BUFFER);
-               defer_ibuf = false;
-       }
-
-       if(can_append)
-               batches.back().append(b);
-       else
-       {
-               Batch *prev = (batches.empty() ? 0 : &batches.back());
-               batches.push_back(b);
-               if(ibuf)
-                       batches.back().use_index_buffer(ibuf, prev);
-       }
-}
-
-void Mesh::set_winding(const WindingTest *w)
-{
-       winding = w;
-}
-
-void Mesh::draw() const
-{
-       vertices.apply();
-
-       if(ibuf)
-               ibuf->bind_to(ELEMENT_ARRAY_BUFFER);
-       Bind bind_winding(winding);
-
-       for(list<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
-               i->draw();
-
-       if(ibuf)
-               Buffer::unbind_from(ELEMENT_ARRAY_BUFFER);
-}
-
-void Mesh::draw(Renderer &renderer) const
-{
-       renderer.set_vertex_array(&vertices);
-       renderer.set_element_buffer(ibuf);
-       renderer.set_winding_test(winding);
-
-       for(list<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
-               renderer.draw(*i);
-
-       renderer.set_winding_test(0);
-}
-
-
-Mesh::Loader::Loader(Mesh &m):
-       DataFile::ObjectLoader<Mesh>(m)
-{
-       add("batch",    &Loader::batch);
-       add("vertices", &Loader::vertices);
-       add("winding",  &Loader::winding);
-}
-
-void Mesh::Loader::vertices(VertexFormat f)
-{
-       obj.vertices.reset(f);
-       load_sub(obj.vertices);
-}
-
-void Mesh::Loader::batch(PrimitiveType p)
-{
-       Batch btc(p);
-       load_sub(btc);
-       obj.add_batch(btc);
-}
-
-void Mesh::Loader::winding(FaceWinding w)
-{
-       if(w==CLOCKWISE)
-               obj.winding = &WindingTest::clockwise();
-       else if(w==COUNTERCLOCKWISE)
-               obj.winding = &WindingTest::counterclockwise();
-}
-
-} // namespace GL
-} // namespace Msp