+++ /dev/null
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#include "mesh.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-Mesh::Mesh():
- vertices(NODATA)
-{ }
-
-Mesh::Mesh(VertexFormat f):
- vertices(f)
-{ }
-
-void Mesh::use_vertex_buffer(bool b)
-{
- if(b)
- vertices.use_vertex_buffer();
- else
- vertices.use_vertex_buffer(0);
-}
-
-RefPtr<MeshBuilder> Mesh::modify()
-{
- return new MeshBuilder(*this);
-}
-
-void Mesh::add_batch(const Batch &b)
-{
- batches.push_back(b);
-}
-
-void Mesh::draw() const
-{
- vertices.apply();
- for(list<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
- i->draw();
-}
-
-
-Mesh::Loader::Loader(Mesh &m):
- mesh(m)
-{
- add("vertices", &Loader::vertices);
- add("batch", &Loader::batch);
-}
-
-void Mesh::Loader::vertices(VertexFormat f)
-{
- mesh.vertices.reset(f);
- load_sub(mesh.vertices);
-}
-
-void Mesh::Loader::batch(PrimitiveType p)
-{
- mesh.batches.push_back(Batch(p));
- load_sub(mesh.batches.back());
-}
-
-} // namespace GL
-} // namespace Msp