+++ /dev/null
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#ifndef MSP_GL_MATRIX_H_
-#define MSP_GL_MATRIX_H_
-
-#include "gl.h"
-
-namespace Msp {
-namespace GL {
-
-enum MatrixMode
-{
- MODELVIEW=GL_MODELVIEW,
- PROJECTION=GL_PROJECTION,
- TEXTURE=GL_TEXTURE
-};
-
-void matrix_mode(MatrixMode);
-void load_identity();
-void mult_matrix(const float *);
-void mult_matrix(const double *);
-void push_matrix();
-void pop_matrix();
-
-/// RAII object - pushes matrix when constructed and pops when destroyed
-struct PushMatrix
-{
- PushMatrix() { push_matrix(); }
- ~PushMatrix() { pop_matrix(); }
-};
-
-void translate(float, float, float);
-void rotate(float, float, float, float);
-void scale(float, float, float);
-void scale_uniform(float);
-
-} // namespace GL
-} // namespace Msp
-
-#endif