+++ /dev/null
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2008 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#include "light.h"
-#include "lighting.h"
-#include "misc.h"
-
-namespace Msp {
-namespace GL {
-
-Lighting::Lighting():
- ambient(0.2)
-{ }
-
-void Lighting::set_ambient(const Color &a)
-{
- ambient=a;
-}
-
-void Lighting::attach(unsigned i, const Light &l)
-{
- if(i>=lights.size())
- lights.resize(i+1);
-
- lights[i]=&l;
-}
-
-void Lighting::detach(unsigned i)
-{
- if(i>=lights.size())
- return;
-
- lights[i]=0;
-}
-
-void Lighting::bind() const
-{
- if(current!=this)
- {
- enable(LIGHTING);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, &ambient.r);
- for(unsigned i=0; i<lights.size(); ++i)
- if(lights[i])
- lights[i]->bind_to(i);
- current=this;
- }
-}
-
-void Lighting::unbind()
-{
- if(current)
- {
- for(unsigned i=0; i<current->lights.size(); ++i)
- if(current->lights[i])
- {
- Light::activate(i);
- Light::unbind();
- }
- disable(LIGHTING);
- current=0;
- }
-}
-
-const Lighting *Lighting::current=0;
-
-} // namespace GL
-} // namespace Msp