+++ /dev/null
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007-2008, 2010-2011 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#ifndef MSP_GL_INSTANCESCENE_H_
-#define MSP_GL_INSTANCESCENE_H_
-
-#include <map>
-#include <set>
-#include "scene.h"
-
-namespace Msp {
-namespace GL {
-
-class Object;
-class ObjectInstance;
-
-/**
-A Scene optimized for rendering ObjectInstances. All instances of the same
-Object are rendered in one go; otherwise the rendering order is unspecified.
-*/
-class InstanceScene: public Scene
-{
-private:
- typedef std::set<const ObjectInstance *> InstanceSet;
- typedef std::map<const Object *, InstanceSet> ObjectMap;
- typedef std::set<const Renderable *> RenderableSet;
-
- ObjectMap objects;
- RenderableSet renderables;
-
-public:
- virtual void add(const Renderable &);
- virtual void remove(const Renderable &);
-
- using Scene::render;
- virtual void render(Renderer &, const Tag &tag = Tag()) const;
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif