]> git.tdb.fi Git - libs/gl.git/blobdiff - source/font.cpp
Change some class names
[libs/gl.git] / source / font.cpp
index 637569f205358a8a08edf846fbac8c55a480e7e1..54631926e4e1b3ae22da55afff111450fc9719e0 100644 (file)
@@ -1,12 +1,10 @@
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
+#include <msp/core/maputils.h>
+#include <msp/datafile/collection.h>
+#include "bindable.h"
 #include "gl.h"
 #include "font.h"
+#include "immediate.h"
+#include "primitivetype.h"
 #include "texture2d.h"
 
 using namespace std;
@@ -15,160 +13,172 @@ namespace Msp {
 namespace GL {
 
 Font::Font():
-       tex(0),
-       default_size(1),
+       native_size(1),
        ascent(1),
        descent(0),
-       varray((TEXCOORD2, VERTEX2))
+       cap_height(1),
+       x_height(0.5)
+{ }
+
+// Avoid synthesizing ~RefPtr in files including font.h
+Font::~Font()
 { }
 
 void Font::set_texture(const Texture2D &t)
 {
-       tex=&t;
+       texture = &t;
+       texture.keep();
 }
 
-void Font::add_glyph(unsigned code, float x1, float y1, float x2, float y2, float w, float h, float ox, float oy, float adv)
+const Texture2D &Font::get_texture() const
 {
-       Glyph glyph;
-       glyph.code=code;
-       glyph.x1=x1;
-       glyph.y1=y1;
-       glyph.x2=x2;
-       glyph.y2=y2;
-       glyph.w=w;
-       glyph.h=h;
-       glyph.off_x=ox;
-       glyph.off_y=oy;
-       glyph.advance=adv;
-       glyph.index=glyphs.size();
-       glyphs.insert(GlyphMap::value_type(code, glyph));
-
-       RefPtr<VertexArrayBuilder> va_builder=varray.modify();
-       create_glyph_vertices(glyph, *va_builder);
+       if(!texture)
+               throw logic_error("No texture");
+       return *texture;
 }
 
-float Font::get_string_width(const string &str, Codecs::Decoder &dec) const
+void Font::add_glyph(const Glyph &g)
 {
-       float x=0;
-
-       for(string::const_iterator i=str.begin(); i!=str.end();)
-               x+=get_glyph_advance(dec.decode_char(str, i));
-
-       return x;
+       insert_unique(glyphs, g.code, g);
 }
 
-void Font::draw_string(const string &str, Codecs::Decoder &dec) const
+void Font::set_kerning(unsigned l, unsigned r, float d)
 {
-       prepare_render();
-
-       for(string::const_iterator i=str.begin(); i!=str.end();)
-               draw_glyph(dec.decode_char(str, i));
-
-       glPopMatrix();
+       kerning[KerningKey(l, r)] = d;
 }
 
-void Font::create_glyph_vertices()
+float Font::get_string_width(const string &str, StringCodec::Decoder &dec) const
 {
-       varray.clear();
-       RefPtr<VertexArrayBuilder> va_builder=varray.modify();
+       float x = 0;
 
-       unsigned n=0;
-       for(GlyphMap::iterator i=glyphs.begin(); i!=glyphs.end(); ++i, ++n)
+       unsigned prev = 0;
+       for(string::const_iterator i=str.begin(); i!=str.end();)
        {
-               i->second.index=n;
-               create_glyph_vertices(i->second, *va_builder);
+               unsigned c = dec.decode_char(str, i);
+               if(prev)
+                       x += get_glyph_advance(prev, c);
+               prev = c;
        }
-}
+       x += get_glyph_advance(prev);
 
-void Font::create_glyph_vertices(const Glyph &glyph, VertexArrayBuilder &va_builder)
-{
-       va_builder.texcoord(glyph.x1, glyph.y1);
-       va_builder.vertex(glyph.off_x, glyph.off_y);
-       va_builder.texcoord(glyph.x2, glyph.y1);
-       va_builder.vertex(glyph.off_x+glyph.w, glyph.off_y);
-       va_builder.texcoord(glyph.x2, glyph.y2);
-       va_builder.vertex(glyph.off_x+glyph.w, glyph.off_y+glyph.h);
-       va_builder.texcoord(glyph.x1, glyph.y2);
-       va_builder.vertex(glyph.off_x, glyph.off_y+glyph.h);
+       return x;
 }
 
-void Font::prepare_render() const
+void Font::draw_string(const string &str, StringCodec::Decoder &dec, const Color &color) const
 {
-       tex->bind();
-       varray.apply();
-       glPushMatrix();
+       BindRestore bind_tex(get_texture());
+       Immediate imm((TEXCOORD2, COLOR4_UBYTE, VERTEX2));
+       imm.color(color);
+       build_string(str, dec, imm);
 }
 
-void Font::draw_glyph(unsigned code) const
+void Font::build_string(const string &str, StringCodec::Decoder &dec, PrimitiveBuilder &bld) const
 {
-       GlyphMap::const_iterator i=glyphs.find(code);
-       if(i==glyphs.end())
-               return;
+       MatrixStack::Push push_mtx(bld.matrix());
+
+       unsigned prev = 0;
+       for(string::const_iterator i=str.begin(); i!=str.end();)
+       {
+               unsigned c = dec.decode_char(str, i);
+               GlyphMap::const_iterator j = glyphs.find(c);
+               if(j==glyphs.end())
+                       continue;
 
-       const Glyph &glyph=i->second;
-       (void)glyph;
+               if(prev)
+                       bld.matrix() *= Matrix::translation(get_glyph_advance(prev, c), 0, 0);
 
-       glDrawArrays(GL_QUADS, i->second.index*4, 4);
+               create_glyph_quad(j->second, bld);
+               prev = c;
+       }
+}
 
-       glTranslatef(i->second.advance, 0, 0);
+void Font::create_glyph_quad(const Glyph &glyph, PrimitiveBuilder &bld) const
+{
+       bld.begin(TRIANGLE_STRIP);
+       bld.texcoord(glyph.x1, glyph.y2);
+       bld.vertex(glyph.off_x, glyph.off_y+glyph.h);
+       bld.texcoord(glyph.x1, glyph.y1);
+       bld.vertex(glyph.off_x, glyph.off_y);
+       bld.texcoord(glyph.x2, glyph.y2);
+       bld.vertex(glyph.off_x+glyph.w, glyph.off_y+glyph.h);
+       bld.texcoord(glyph.x2, glyph.y1);
+       bld.vertex(glyph.off_x+glyph.w, glyph.off_y);
+       bld.end();
 }
 
-float Font::get_glyph_advance(unsigned code) const
+float Font::get_glyph_advance(unsigned code, unsigned next) const
 {
-       GlyphMap::const_iterator i=glyphs.find(code);
+       GlyphMap::const_iterator i = glyphs.find(code);
        if(i==glyphs.end())
                return 0;
 
-       return i->second.advance;
+       float advance = i->second.advance;
+
+       if(next)
+       {
+               KerningMap::const_iterator j = kerning.find(KerningKey(code, next));
+               if(j!=kerning.end())
+                       advance += j->second;
+       }
+
+       return advance;
 }
 
 
 Font::Loader::Loader(Font &f):
-       font(f),
-       coll(0)
+       DataFile::CollectionObjectLoader<Font>(f, 0)
 {
        init();
 }
 
 Font::Loader::Loader(Font &f, Collection &c):
-       font(f),
-       coll(&c)
+       DataFile::CollectionObjectLoader<Font>(f, &c)
 {
        init();
 }
 
-DataFile::Collection &Font::Loader::get_collection()
+void Font::Loader::init()
 {
-       if(!coll)
-               throw InvalidState("No collection");
-       return *coll;
+       add("native_size", &Font::native_size);
+       add("ascent",      &Font::ascent);
+       add("cap_height",  &Font::cap_height);
+       add("descent",     &Font::descent);
+       add("texture",     &Loader::texture);
+       add("texture",     &Loader::texture_ref);
+       add("glyph",       &Loader::glyph);
+       add("kerning",     &Loader::kerning);
+       add("x_height",    &Font::x_height);
 }
 
-Font::Loader::~Loader()
+void Font::Loader::glyph(unsigned c)
 {
-       font.create_glyph_vertices();
+       Glyph gl;
+       gl.code = c;
+       load_sub(gl);
+       obj.glyphs.insert(GlyphMap::value_type(c, gl));
 }
 
-void Font::Loader::init()
+void Font::Loader::kerning(unsigned l, unsigned r, float d)
 {
-       add("default_size", &Font::default_size);
-       add("ascent",  &Font::ascent);
-       add("descent", &Font::descent);
-       add("texture", &Font::tex);
-       add("glyph",   &Loader::glyph);
+       obj.kerning[KerningKey(l, r)] = d;
 }
 
-void Font::Loader::glyph(unsigned c)
+void Font::Loader::texture()
 {
-       Glyph gl;
-       gl.code=c;
-       load_sub(gl);
-       font.glyphs.insert(GlyphMap::value_type(c, gl));
+       RefPtr<Texture2D> tex = new Texture2D;
+       load_sub(*tex);
+       obj.texture = tex;
+}
+
+void Font::Loader::texture_ref(const string &name)
+{
+       obj.texture = &get_collection().get<Texture2D>(name);
+       obj.texture.keep();
 }
 
 
 Font::Glyph::Loader::Loader(Glyph &g):
-       glyph(g)
+       DataFile::ObjectLoader<Glyph>(g)
 {
        add("texcoords", &Loader::texcoords);
        add("size",      &Glyph::w,     &Glyph::h);
@@ -176,12 +186,12 @@ Font::Glyph::Loader::Loader(Glyph &g):
        add("advance",   &Glyph::advance);
 }
 
-void Font::Glyph::Loader::texcoords(float x1, float y1, float x2, float y2)
+void Font::Glyph::Loader::texcoords(float x1_, float y1_, float x2_, float y2_)
 {
-       glyph.x1=x1;
-       glyph.y1=y1;
-       glyph.x2=x2;
-       glyph.y2=y2;
+       obj.x1 = x1_;
+       obj.y1 = y1_;
+       obj.x2 = x2_;
+       obj.y2 = y2_;
 }
 
 } // namespace GL