#include "except.h"
#include "extension.h"
#include "gl.h"
+#include "nv_primitive_restart.h"
#include "version_1_2.h"
#include "version_1_3.h"
init_ext_framebuffer_object();
if(extensions.count("GL_ARB_vertex_buffer_object"))
init_arb_vertex_buffer_object();
+ if(extensions.count("GL_NV_primitive_restart"))
+ init_nv_primitive_restart();
init_done = true;
}