]> git.tdb.fi Git - libs/gl.git/blobdiff - source/environmentmap.h
Check the flat qualifier from the correct member
[libs/gl.git] / source / environmentmap.h
diff --git a/source/environmentmap.h b/source/environmentmap.h
deleted file mode 100644 (file)
index 0067794..0000000
+++ /dev/null
@@ -1,51 +0,0 @@
-#ifndef MSP_GL_ENVIRONMENTMAP_H_
-#define MSP_GL_ENVIRONMENTMAP_H_
-
-#include "camera.h"
-#include "effect.h"
-#include "framebuffer.h"
-#include "matrix.h"
-#include "programdata.h"
-#include "renderbuffer.h"
-#include "texturecube.h"
-#include "vector.h"
-
-namespace Msp {
-namespace GL {
-
-class Renderable;
-
-/**
-Creates a cube map texture of the surroundings of the renderable.  This texture
-can then be used to implement effects such as reflections or refractions.
-
-If the EnvironmentMap is used in a Pipeline, it's worth noting that the cube
-map will be prepared outside of any rendering pass.  It's recommended to use
-another Pipeline to define which passes should be used to render the
-environment.
-*/
-class EnvironmentMap: public Effect
-{
-private:
-       unsigned size;
-       Renderable &environment;
-       TextureCube env_tex;
-       Renderbuffer depth_buf;
-       Framebuffer fbo[6];
-       Camera camera;
-       mutable ProgramData shdata;
-       bool rendered;
-
-public:
-       EnvironmentMap(unsigned size, Renderable &rend, Renderable &env);
-
-       virtual void setup_frame(Renderer &);
-       virtual void finish_frame();
-
-       virtual void render(Renderer &, const Tag &) const;
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif