]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/environmentmap.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / effects / environmentmap.cpp
index bf09085ba862db8b06aac7606dd05a0f41ec0454..a59c14315faf20a6b7ac0ac107835ed59176e9cc 100644 (file)
@@ -1,7 +1,9 @@
 #include <algorithm>
 #include <cmath>
+#include <msp/core/raii.h>
 #include <msp/strings/format.h>
 #include "environmentmap.h"
+#include "error.h"
 #include "mesh.h"
 #include "renderer.h"
 #include "resources.h"
@@ -11,12 +13,12 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
-EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, Renderable &r, Renderable &e):
-       EnvironmentMap(s, f, 1, r, e)
+EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, Renderable &c, Renderable &e):
+       EnvironmentMap(s, f, 1, c, e)
 { }
 
-EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable &r, Renderable &e):
-       Effect(r),
+EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable &c, Renderable &e):
+       Effect(c),
        size(s),
        environment(e),
        irradiance_shprog(Resources::get_global().get<Program>("_envmap_irradiance.glsl.shader")),
@@ -50,10 +52,10 @@ EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable
        if(l>1)
        {
                specular_fbos.resize(l-1);
-               for(unsigned i=1; i<l; ++i)
+               for(unsigned i=0; i+1<l; ++i)
                {
-                       specular_fbos[i-1].set_format((COLOR_ATTACHMENT,f));
-                       specular_fbos[i-1].attach_layered(COLOR_ATTACHMENT, env_tex, i);
+                       specular_fbos[i].set_format((COLOR_ATTACHMENT,f));
+                       specular_fbos[i].attach_layered(COLOR_ATTACHMENT, env_tex, i+1);
                }
 
                LinAl::Matrix<float, 3, 3> face_matrices[6];
@@ -72,7 +74,7 @@ EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, unsigned l, Renderable
                prefilter_shdata.uniform("roughness", 1.0f);
        }
 
-       shdata.uniform("env_world_matrix", LinAl::SquareMatrix<float, 3>::identity());
+       shdata.uniform("env_world_matrix", LinAl::Matrix<float, 3, 3>::identity());
 }
 
 void EnvironmentMap::set_fixed_position(const Vector3 &p)
@@ -104,7 +106,7 @@ void EnvironmentMap::setup_frame(Renderer &renderer)
                return;
 
        rendered = true;
-       renderable.setup_frame(renderer);
+       content.setup_frame(renderer);
 
        if(update_delay)
        {
@@ -115,12 +117,14 @@ void EnvironmentMap::setup_frame(Renderer &renderer)
        update_delay = update_interval-1;
        environment.setup_frame(renderer);
 
+       SetFlag set_in(in_setup_frame);
+
        Vector3 center;
        if(use_fixed_pos)
                center = fixed_position;
        else
        {
-               const Matrix *matrix = renderable.get_matrix();
+               const Matrix *matrix = content.get_matrix();
                if(!matrix)
                        return;
 
@@ -128,26 +132,26 @@ void EnvironmentMap::setup_frame(Renderer &renderer)
        }
 
        Renderer::Push push(renderer);
-       Renderer::Exclude exclude1(renderer, renderable);
-       Renderer::Exclude exclude2(renderer, *this);
 
        for(unsigned i=0; i<6; ++i)
        {
                faces[i].camera.set_position(center);
                renderer.set_framebuffer(&faces[i].fbo);
                renderer.set_camera(faces[i].camera);
-               renderer.render(environment);
+               environment.render(renderer);
        }
 
+       renderer.set_pipeline_key(this);
        renderer.set_framebuffer(&irradiance_fbo);
        renderer.set_shader_program(&irradiance_shprog, &prefilter_shdata);
-       renderer.set_texture("environment_map", &env_tex, &sampler);
+       renderer.set_texture("environment_map", &env_tex, 0, &sampler);
        fullscreen_mesh.draw(renderer);
 
        renderer.set_shader_program(&specular_shprog);
        for(unsigned i=0; i<specular_fbos.size(); ++i)
        {
                prefilter_shdata.uniform("roughness", 1.0f-sqrt(1.0f-static_cast<float>(i+1)/specular_fbos.size()));
+               renderer.set_pipeline_key(this, 1+i);
                renderer.set_framebuffer(&specular_fbos[i]);
                fullscreen_mesh.draw(renderer);
        }
@@ -158,22 +162,24 @@ void EnvironmentMap::finish_frame()
        if(rendered)
        {
                rendered = false;
-               renderable.finish_frame();
+               content.finish_frame();
                environment.finish_frame();
        }
 }
 
 void EnvironmentMap::render(Renderer &renderer, Tag tag) const
 {
-       if(!enabled_passes.count(tag))
-               return renderer.render(renderable, tag);
+       if(in_setup_frame)
+               return;
+       if(!is_enabled_for_method(tag))
+               return content.render(renderer, tag);
 
        Renderer::Push _push_rend(renderer);
 
        renderer.set_texture("environment_map", &env_tex, &mip_sampler);
        renderer.set_texture("irradiance_map", &irradiance, &sampler);
        renderer.add_shader_data(shdata);
-       renderer.render(renderable, tag);
+       content.render(renderer, tag);
 }
 
 void EnvironmentMap::set_debug_name(const string &name)
@@ -199,5 +205,49 @@ void EnvironmentMap::set_debug_name(const string &name)
 #endif
 }
 
+
+EnvironmentMap *EnvironmentMap::Template::create(const map<string, Renderable *> &renderables) const
+{
+       Renderable *content = get_item(renderables, content_name);
+       Renderable *environment = get_item(renderables, environment_name);
+       if(!content || !environment)
+               throw invalid_operation("EnvironmentMap::Template::create");
+
+       RefPtr<EnvironmentMap> env_map = new EnvironmentMap(size, format, roughness_levels, *content, *environment);
+       if(use_fixed_position)
+               env_map->set_fixed_position(fixed_position);
+       env_map->set_depth_clip(near_clip, far_clip);
+
+       create_base(*env_map);
+
+       return env_map.release();
+}
+
+
+DataFile::Loader::ActionMap EnvironmentMap::Template::Loader::shared_actions;
+
+EnvironmentMap::Template::Loader::Loader(Template &t, Collection &c):
+       DerivedObjectLoader<Template, Effect::Template::Loader>(t, c)
+{
+       set_actions(shared_actions);
+}
+
+void EnvironmentMap::Template::Loader::init_actions()
+{
+       Effect::Template::Loader::init_actions();
+       add("depth_clip", &Template::near_clip, &Template::far_clip);
+       add("environment", &Template::environment_name);
+       add("fixed_position", &Loader::fixed_position);
+       add("format", &Template::format);
+       add("roughness_levels", &Template::roughness_levels);
+       add("size", &Template::size);
+}
+
+void EnvironmentMap::Template::Loader::fixed_position(float x, float y, float z)
+{
+       obj.fixed_position = Vector3(x, y, z);
+       obj.use_fixed_position = true;
+}
+
 } // namespace GL
 } // namespace Msp