]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texturecube.cpp
Use standard fixed-size integer types
[libs/gl.git] / source / core / texturecube.cpp
index 277cba6df35b821d4119060dc83ed64be1dc886c..c56094c9cb0bd36e837db1df0c1c115fc38ad876 100644 (file)
@@ -80,35 +80,23 @@ void TextureCube::allocate(unsigned level)
        if(allocated&(64<<level))
                return;
 
-       bool direct = ARB_texture_storage && ARB_direct_state_access;
-       if(!direct)
-       {
-               glActiveTexture(GL_TEXTURE0);
-               glBindTexture(target, id);
-       }
-
-       allocate_(level);
-
-       if(!direct)
-               glBindTexture(target, 0);
-}
-
-void TextureCube::allocate_(unsigned level)
-{
        if(ARB_texture_storage)
        {
                GLenum fmt = get_gl_pixelformat(storage_fmt);
                if(ARB_direct_state_access)
                        glTextureStorage2D(id, levels, fmt, size, size);
                else
+               {
+                       bind_scratch();
                        glTexStorage2D(target, levels, fmt, size, size);
+               }
                apply_swizzle();
                allocated |= (64<<levels)-1;
        }
        else
        {
                for(unsigned i=0; i<6; ++i)
-                       image_(enumerate_faces(i), level, 0);
+                       image(enumerate_faces(i), level, 0);
        }
 }
 
@@ -119,35 +107,17 @@ void TextureCube::image(TextureCubeFace face, unsigned level, const void *data)
        if(level>=levels)
                throw out_of_range("TextureCube::image");
 
+       unsigned lsz = get_level_size(level);
+
        if(ARB_texture_storage)
-       {
-               unsigned lsz = get_level_size(level);
                return sub_image(face, level, 0, 0, lsz, lsz, data);
-       }
-
-       glActiveTexture(GL_TEXTURE0);
-       glBindTexture(target, id);
-
-       image_(face, level, data);
-
-       if(auto_gen_mipmap && level==0 && (allocated&63)==63)
-       {
-               generate_mipmap_();
-               allocated |= (64<<levels)-1;
-       }
 
-       glBindTexture(target, 0);
-}
-
-void TextureCube::image_(TextureCubeFace face, unsigned level, const void *data)
-{
        if(!allocated)
        {
                glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1);
                apply_swizzle();
        }
 
-       unsigned lsz = get_level_size(level);
        GLenum fmt = get_gl_pixelformat(storage_fmt);
        GLenum comp = get_gl_components(get_components(storage_fmt));
        GLenum type = get_gl_type(get_component_type(storage_fmt));
@@ -183,27 +153,17 @@ void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y,
        if(level>=levels)
                throw out_of_range("TextureCube::sub_image");
 
-       bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1<<level))));
-       if(!direct)
-       {
-               glActiveTexture(GL_TEXTURE0);
-               glBindTexture(target, id);
-       }
-
-       allocate_(level);
+       allocate(level);
 
        GLenum comp = get_gl_components(get_components(storage_fmt));
        GLenum type = get_gl_type(get_component_type(storage_fmt));
        if(ARB_direct_state_access)
                glTextureSubImage3D(id, level, x, y, get_face_index(face), wd, ht, 1, comp, type, data);
        else
+       {
+               bind_scratch();
                glTexSubImage2D(face, level, x, y, wd, ht, comp, type, data);
-
-       if(auto_gen_mipmap && level==0)
-               generate_mipmap_();
-
-       if(!direct)
-               glBindTexture(target, 0);
+       }
 }
 
 void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, PixelComponents comp, DataType type, const void *data)
@@ -310,7 +270,7 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig
        return fv+s*sv+t*tv;
 }
 
-UInt64 TextureCube::get_data_size() const
+uint64_t TextureCube::get_data_size() const
 {
        return id ? size*size*6*get_pixel_size(storage_fmt) : 0;
 }