]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texture1d.cpp
Use standard fixed-size integer types
[libs/gl.git] / source / core / texture1d.cpp
index 1e90b6f7264d56d1f37c32afc9255157eca743b3..df8dd06c75c705e06b31547b0501ea4a86e1c1fb 100644 (file)
@@ -2,7 +2,6 @@
 #include <msp/gl/extensions/arb_direct_state_access.h>
 #include <msp/gl/extensions/arb_texture_storage.h>
 #include <msp/gl/extensions/msp_texture1d.h>
-#include "bindable.h"
 #include "error.h"
 #include "texture1d.h"
 
@@ -22,7 +21,11 @@ Texture1D::Texture1D():
 void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv)
 {
        if(width>0)
-               throw invalid_operation("Texture1D::storage");
+       {
+               if(fmt!=format || wd!=width || (lv && lv!=levels))
+                       throw incompatible_data("Texture1D::storage");
+               return;
+       }
        if(wd==0)
                throw invalid_argument("Texture1D::storage");
 
@@ -44,11 +47,14 @@ void Texture1D::allocate(unsigned level)
 
        if(ARB_texture_storage)
        {
-               Conditional<BindRestore> _bind(!ARB_direct_state_access, this);
+               GLenum fmt = get_gl_pixelformat(storage_fmt);
                if(ARB_direct_state_access)
-                       glTextureStorage1D(id, levels, storage_fmt, width);
+                       glTextureStorage1D(id, levels, fmt, width);
                else
-                       glTexStorage1D(target, levels, storage_fmt, width);
+               {
+                       bind_scratch();
+                       glTexStorage1D(target, levels, fmt, width);
+               }
                apply_swizzle();
                allocated |= (1<<levels)-1;
        }
@@ -60,13 +66,13 @@ void Texture1D::image(unsigned level, const void *data)
 {
        if(width==0)
                throw invalid_operation("Texture1D::image");
-
-       unsigned w = get_level_size(level);
+       if(level>=levels)
+               throw out_of_range("Texture1D::image");
 
        if(ARB_texture_storage)
-               return sub_image(level, 0, w, data);
+               return sub_image(level, 0, get_level_size(level), data);
 
-       BindRestore _bind(this);
+       bind_scratch();
 
        if(!allocated)
        {
@@ -74,16 +80,12 @@ void Texture1D::image(unsigned level, const void *data)
                apply_swizzle();
        }
 
-       PixelComponents comp = get_components(storage_fmt);
+       GLenum fmt = get_gl_pixelformat(storage_fmt);
+       GLenum comp = get_gl_components(get_components(storage_fmt));
        GLenum type = get_gl_type(get_component_type(storage_fmt));
-       glTexImage1D(target, level, storage_fmt, w, 0, comp, type, data);
+       glTexImage1D(target, level, fmt, get_level_size(level), 0, comp, type, data);
 
        allocated |= 1<<level;
-       if(auto_gen_mipmap && level==0)
-       {
-               generate_mipmap();
-               allocated |= (1<<levels)-1;
-       }
 }
 
 void Texture1D::image(unsigned level, PixelComponents comp, DataType type, const void *data)
@@ -96,20 +98,21 @@ void Texture1D::image(unsigned level, PixelComponents comp, DataType type, const
 void Texture1D::sub_image(unsigned level, int x, unsigned wd, const void *data)
 {
        if(width==0)
-               throw invalid_operation("Texture3D::image");
+               throw invalid_operation("Texture1D::sub_image");
+       if(level>=levels)
+               throw out_of_range("Texture1D::sub_image");
 
-       Conditional<BindRestore> _bind(!ARB_direct_state_access, this);
        allocate(level);
 
-       PixelComponents comp = get_components(storage_fmt);
+       GLenum comp = get_gl_components(get_components(storage_fmt));
        GLenum type = get_gl_type(get_component_type(storage_fmt));
        if(ARB_direct_state_access)
                glTextureSubImage1D(id, level, x, wd, comp, type, data);
        else
+       {
+               bind_scratch();
                glTexSubImage1D(target, level, x, wd, comp, type, data);
-
-       if(auto_gen_mipmap && level==0)
-               generate_mipmap();
+       }
 }
 
 void Texture1D::sub_image(unsigned level, int x, unsigned wd, PixelComponents comp, DataType type, const void *data)
@@ -126,10 +129,7 @@ void Texture1D::image(const Graphics::Image &img, unsigned lv)
 
        unsigned w = img.get_width();
        PixelFormat fmt = pixelformat_from_image(img);
-       if(width==0)
-               storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, lv);
-       else if(w!=width)
-               throw incompatible_data("Texture1D::image");
+       storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, lv);
 
        image(0, img.get_pixels());
 }
@@ -146,7 +146,7 @@ unsigned Texture1D::get_level_size(unsigned level) const
        return width>>level;
 }
 
-UInt64 Texture1D::get_data_size() const
+uint64_t Texture1D::get_data_size() const
 {
        return id ? width*get_pixel_size(storage_fmt) : 0;
 }