]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texture1d.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / core / texture1d.cpp
index df8dd06c75c705e06b31547b0501ea4a86e1c1fb..ce5d3727fad5f260d274a4694561b77e40abf07b 100644 (file)
@@ -1,7 +1,3 @@
-#include <msp/core/raii.h>
-#include <msp/gl/extensions/arb_direct_state_access.h>
-#include <msp/gl/extensions/arb_texture_storage.h>
-#include <msp/gl/extensions/msp_texture1d.h>
 #include "error.h"
 #include "texture1d.h"
 
@@ -10,19 +6,11 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
-Texture1D::Texture1D():
-       Texture(GL_TEXTURE_1D),
-       width(0),
-       allocated(0)
-{
-       static Require _req(MSP_texture1D);
-}
-
 void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv)
 {
        if(width>0)
        {
-               if(fmt!=format || wd!=width || (lv && lv!=levels))
+               if(fmt!=format || wd!=width || (lv && lv!=n_levels))
                        throw incompatible_data("Texture1D::storage");
                return;
        }
@@ -31,95 +19,26 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv)
 
        set_format(fmt);
        width = wd;
-       levels = get_n_levels();
+       n_levels = count_levels(width);
        if(lv)
-               levels = min(levels, lv);
-}
-
-void Texture1D::allocate(unsigned level)
-{
-       if(width==0)
-               throw invalid_operation("Texture1D::allocate");
-       if(level>=levels)
-               throw invalid_argument("Texture1D::allocate");
-       if(allocated&(1<<level))
-               return;
+               n_levels = min(n_levels, lv);
 
-       if(ARB_texture_storage)
-       {
-               GLenum fmt = get_gl_pixelformat(storage_fmt);
-               if(ARB_direct_state_access)
-                       glTextureStorage1D(id, levels, fmt, width);
-               else
-               {
-                       bind_scratch();
-                       glTexStorage1D(target, levels, fmt, width);
-               }
-               apply_swizzle();
-               allocated |= (1<<levels)-1;
-       }
-       else
-               image(level, 0);
+       allocate();
 }
 
 void Texture1D::image(unsigned level, const void *data)
 {
-       if(width==0)
-               throw invalid_operation("Texture1D::image");
-       if(level>=levels)
-               throw out_of_range("Texture1D::image");
-
-       if(ARB_texture_storage)
-               return sub_image(level, 0, get_level_size(level), data);
-
-       bind_scratch();
-
-       if(!allocated)
-       {
-               glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1);
-               apply_swizzle();
-       }
-
-       GLenum fmt = get_gl_pixelformat(storage_fmt);
-       GLenum comp = get_gl_components(get_components(storage_fmt));
-       GLenum type = get_gl_type(get_component_type(storage_fmt));
-       glTexImage1D(target, level, fmt, get_level_size(level), 0, comp, type, data);
-
-       allocated |= 1<<level;
-}
-
-void Texture1D::image(unsigned level, PixelComponents comp, DataType type, const void *data)
-{
-       if(comp!=get_components(format) || type!=get_component_type(format))
-               throw incompatible_data("Texture1D::image");
-       image(level, data);
+       return sub_image(level, 0, get_level_size(level), data);
 }
 
-void Texture1D::sub_image(unsigned level, int x, unsigned wd, const void *data)
+void Texture1D::sub_image(unsigned level, unsigned x, unsigned wd, const void *data)
 {
        if(width==0)
                throw invalid_operation("Texture1D::sub_image");
-       if(level>=levels)
+       if(level>=n_levels || x>width || x+wd>width)
                throw out_of_range("Texture1D::sub_image");
 
-       allocate(level);
-
-       GLenum comp = get_gl_components(get_components(storage_fmt));
-       GLenum type = get_gl_type(get_component_type(storage_fmt));
-       if(ARB_direct_state_access)
-               glTextureSubImage1D(id, level, x, wd, comp, type, data);
-       else
-       {
-               bind_scratch();
-               glTexSubImage1D(target, level, x, wd, comp, type, data);
-       }
-}
-
-void Texture1D::sub_image(unsigned level, int x, unsigned wd, PixelComponents comp, DataType type, const void *data)
-{
-       if(comp!=get_components(format) || type!=get_component_type(format))
-               throw incompatible_data("Texture1D::sub_image");
-       sub_image(level, x, wd, data);
+       Texture1DBackend::sub_image(level, x, wd, data);
 }
 
 void Texture1D::image(const Graphics::Image &img, unsigned lv)
@@ -127,30 +46,15 @@ void Texture1D::image(const Graphics::Image &img, unsigned lv)
        if(img.get_height()!=1)
                throw incompatible_data("Texture1D::image");
 
-       unsigned w = img.get_width();
-       PixelFormat fmt = pixelformat_from_image(img);
-       storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, lv);
-
+       storage(pixelformat_from_image(img, use_srgb_format), img.get_width(), lv);
        image(0, img.get_pixels());
 }
 
-unsigned Texture1D::get_n_levels() const
-{
-       unsigned n = 0;
-       for(unsigned s=width; s; s>>=1, ++n) ;
-       return n;
-}
-
 unsigned Texture1D::get_level_size(unsigned level) const
 {
        return width>>level;
 }
 
-uint64_t Texture1D::get_data_size() const
-{
-       return id ? width*get_pixel_size(storage_fmt) : 0;
-}
-
 
 Texture1D::Loader::Loader(Texture1D &t):
        DataFile::DerivedObjectLoader<Texture1D, Texture::Loader>(t)
@@ -166,16 +70,10 @@ Texture1D::Loader::Loader(Texture1D &t, Collection &c):
 
 void Texture1D::Loader::init()
 {
-       add("raw_data", &Loader::raw_data);
        add("storage", &Loader::storage);
        add("storage", &Loader::storage_levels);
 }
 
-void Texture1D::Loader::raw_data(const string &data)
-{
-       obj.image(0, data.data());
-}
-
 void Texture1D::Loader::storage(PixelFormat fmt, unsigned w)
 {
        obj.storage(fmt, w);