]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/sampler.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / core / sampler.cpp
index 45db298064bce9ade85a978f52ed8bebd70d743a..4da13833330dac12eace04b145f9ffacd4a0510b 100644 (file)
@@ -1,61 +1,16 @@
-#include <msp/gl/extensions/arb_direct_state_access.h>
-#include <msp/gl/extensions/arb_sampler_objects.h>
-#include <msp/gl/extensions/arb_shadow.h>
-#include <msp/gl/extensions/ext_texture_filter_anisotropic.h>
-#include <msp/gl/extensions/ext_texture3d.h>
-#include <msp/gl/extensions/khr_debug.h>
 #include <msp/strings/format.h>
+#include "device.h"
 #include "error.h"
 #include "sampler.h"
-#include "texture.h"
 
 using namespace std;
 
 namespace Msp {
 namespace GL {
 
-Sampler::Sampler():
-       min_filter(NEAREST_MIPMAP_LINEAR),
-       mag_filter(LINEAR),
-       max_anisotropy(1.0f),
-       wrap_s(REPEAT),
-       wrap_t(REPEAT),
-       wrap_r(REPEAT),
-       border_color(Color(0.0f, 0.0f, 0.0f, 0.0f)),
-       compare(false),
-       cmp_func(LEQUAL),
-       dirty_params(0)
-{
-       Require _req(ARB_sampler_objects);
-       if(ARB_direct_state_access)
-               glCreateSamplers(1, &id);
-       else
-               glGenSamplers(1, &id);
-}
-
 void Sampler::update() const
 {
-       if(dirty_params&MIN_FILTER)
-               glSamplerParameteri(id, GL_TEXTURE_MIN_FILTER, get_gl_filter(min_filter));
-       if(dirty_params&MAG_FILTER)
-               glSamplerParameteri(id, GL_TEXTURE_MAG_FILTER, get_gl_filter(mag_filter));
-       if(dirty_params&MAX_ANISOTROPY)
-               glSamplerParameterf(id, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy);
-       if(dirty_params&WRAP_S)
-               glSamplerParameteri(id, GL_TEXTURE_WRAP_S, get_gl_wrap(wrap_s));
-       if(dirty_params&WRAP_T)
-               glSamplerParameteri(id, GL_TEXTURE_WRAP_T, get_gl_wrap(wrap_t));
-       if(dirty_params&WRAP_R)
-               glSamplerParameteri(id, GL_TEXTURE_WRAP_R, get_gl_wrap(wrap_r));
-       if(dirty_params&BORDER_COLOR)
-               glSamplerParameterfv(id, GL_TEXTURE_BORDER_COLOR, &border_color.r);
-       if(dirty_params&COMPARE)
-       {
-               glSamplerParameteri(id, GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
-               if(compare)
-                       glSamplerParameteri(id, GL_TEXTURE_COMPARE_FUNC, get_gl_predicate(cmp_func));
-       }
-
+       SamplerBackend::update(dirty_params);
        dirty_params = 0;
 }
 
@@ -67,6 +22,8 @@ void Sampler::set_min_filter(TextureFilter f)
 
 void Sampler::set_mag_filter(TextureFilter f)
 {
+       if(is_mipmapped(f))
+               throw invalid_argument("Sampler::set_mag_filter");
        mag_filter = f;
        dirty_params |= MAG_FILTER;
 }
@@ -81,21 +38,14 @@ void Sampler::set_max_anisotropy(float a)
 {
        if(a<1.0f)
                throw invalid_argument("Sampler::set_max_anisotropy");
-       else if(a>1.0f)
-               static Require _req(EXT_texture_filter_anisotropic);
+       if(a>Device::get_current().get_info().limits.max_anisotropy)
+               throw out_of_range("Sampler::set_max_anisotropy");
+       bool supported = check_anisotropic(a>1.0f);
        max_anisotropy = a;
-       if(EXT_texture_filter_anisotropic)
+       if(supported)
                dirty_params |= MAX_ANISOTROPY;
 }
 
-void Sampler::set_wrap(TextureWrap w)
-{
-       set_wrap_s(w);
-       set_wrap_t(w);
-       if(EXT_texture3D)
-               set_wrap_r(w);
-}
-
 void Sampler::set_wrap_s(TextureWrap w)
 {
        wrap_s = w;
@@ -110,11 +60,17 @@ void Sampler::set_wrap_t(TextureWrap w)
 
 void Sampler::set_wrap_r(TextureWrap w)
 {
-       static Require _req(EXT_texture3D);
        wrap_r = w;
        dirty_params |= WRAP_R;
 }
 
+void Sampler::set_wrap(TextureWrap w)
+{
+       set_wrap_s(w);
+       set_wrap_t(w);
+       set_wrap_r(w);
+}
+
 void Sampler::set_border_color(const Color &c)
 {
        border_color = c;
@@ -129,22 +85,11 @@ void Sampler::disable_compare()
 
 void Sampler::set_compare(Predicate f)
 {
-       static Require _req(ARB_shadow);
        compare = true;
        cmp_func = f;
        dirty_params |= COMPARE;
 }
 
-void Sampler::set_debug_name(const string &name)
-{
-#ifdef DEBUG
-       if(id && KHR_debug)
-               glObjectLabel(GL_SAMPLER, id, name.size(), name.c_str());
-#else
-       (void)name;
-#endif
-}
-
 
 Sampler::Loader::Loader(Sampler &s):
        DataFile::ObjectLoader<Sampler>(s)
@@ -218,32 +163,6 @@ bool is_mipmapped(TextureFilter filter)
                filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR);
 }
 
-GLenum get_gl_filter(TextureFilter filter)
-{
-       switch(filter)
-       {
-       case NEAREST: return GL_NEAREST;
-       case LINEAR: return GL_LINEAR;
-       case NEAREST_MIPMAP_NEAREST: return GL_NEAREST_MIPMAP_NEAREST;
-       case NEAREST_MIPMAP_LINEAR: return GL_NEAREST_MIPMAP_LINEAR;
-       case LINEAR_MIPMAP_NEAREST: return GL_LINEAR_MIPMAP_NEAREST;
-       case LINEAR_MIPMAP_LINEAR: return GL_LINEAR_MIPMAP_LINEAR;
-       default: throw invalid_argument("get_gl_filter");
-       }
-}
-
-GLenum get_gl_wrap(TextureWrap wrap)
-{
-       switch(wrap)
-       {
-       case REPEAT: return GL_REPEAT;
-       case CLAMP_TO_EDGE: return GL_CLAMP_TO_EDGE;
-       case CLAMP_TO_BORDER: return GL_CLAMP_TO_BORDER;
-       case MIRRORED_REPEAT: return GL_MIRRORED_REPEAT;
-       default: throw invalid_argument("get_gl_wrap");
-       }
-}
-
 void operator>>(const LexicalConverter &c, TextureFilter &tf)
 {
        if(c.get()=="NEAREST")