]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/mesh.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / core / mesh.cpp
index 38642d4e26ee7459896429a03775eba3736f1700..360d588f97659d9a3e2d395fa876029a4d84a337 100644 (file)
@@ -1,40 +1,33 @@
-#include <msp/gl/extensions/arb_vertex_array_object.h>
-#include <msp/gl/extensions/arb_vertex_buffer_object.h>
-#include <msp/gl/extensions/arb_vertex_shader.h>
-#include <msp/gl/extensions/khr_debug.h>
 #include "buffer.h"
 #include "error.h"
 #include "mesh.h"
 #include "renderer.h"
 #include "resourcemanager.h"
-#include "vertexsetup.h"
 
 using namespace std;
 
 namespace Msp {
 namespace GL {
 
-Mesh::Mesh(ResourceManager *rm)
+Mesh::Mesh(const VertexFormat &f)
 {
-       init(rm);
-}
-
-Mesh::Mesh(const VertexFormat &f, ResourceManager *rm)
-{
-       init(rm);
        storage(f);
 }
 
-void Mesh::init(ResourceManager *rm)
+Mesh::Mesh(Mesh &&other):
+       Resource(move(other)),
+       vertices(move(other.vertices)),
+       batches(move(other.batches)),
+       vbuf(other.vbuf),
+       ibuf(other.ibuf),
+       vtx_setup(move(other.vtx_setup)),
+       dirty(other.dirty),
+       disallow_rendering(other.disallow_rendering),
+       face_winding(other.face_winding),
+       debug_name(move(other.debug_name))
 {
-       vbuf = 0;
-       ibuf = 0;
-       dirty = 0;
-       disallow_rendering = false;
-       face_winding = NON_MANIFOLD;
-
-       if(rm)
-               set_manager(rm);
+       other.vbuf = 0;
+       other.ibuf = 0;
 }
 
 Mesh::~Mesh()
@@ -52,6 +45,8 @@ void Mesh::storage(const VertexFormat &fmt)
 
        vertices.set_format(fmt);
        vtx_setup.set_format(fmt);
+       if(vbuf)
+               vtx_setup.set_vertex_array(vertices);
 }
 
 void Mesh::clear()
@@ -70,7 +65,8 @@ void Mesh::check_buffers(unsigned mask)
                        delete vbuf;
                        vbuf = new Buffer;
                        vertices.use_buffer(vbuf);
-                       vtx_setup.set_vertex_array(vertices);
+                       if(!vertices.get_format().empty())
+                               vtx_setup.set_vertex_array(vertices);
                        dirty |= VERTEX_BUFFER;
 
 #ifdef DEBUG
@@ -89,7 +85,6 @@ void Mesh::check_buffers(unsigned mask)
                        ibuf = new Buffer;
                        if(!batches.empty())
                                batches.front().change_buffer(ibuf);
-                       vtx_setup.set_index_buffer(*ibuf);
                        dirty |= INDEX_BUFFER;
 
 #ifdef DEBUG
@@ -97,26 +92,29 @@ void Mesh::check_buffers(unsigned mask)
                                vbuf->set_debug_name(debug_name+" [IBO]");
 #endif
                }
+
+               if(!batches.empty())
+                       vtx_setup.set_index_buffer(*ibuf, batches.front().get_index_type());
        }
 }
 
-unsigned Mesh::get_n_vertices() const
+size_t Mesh::get_n_vertices() const
 {
        return vertices.size();
 }
 
-float *Mesh::modify_vertex(unsigned i)
+char *Mesh::modify_vertex(size_t i)
 {
        if(vertices.get_format().empty())
                throw invalid_operation("Mesh::modify_vertex");
        return vertices.modify(i);
 }
 
-void Mesh::add_batch(const Batch &b)
+void Mesh::add_batch(Batch &&b)
 {
        if(batches.empty())
        {
-               batches.push_back(b);
+               batches.emplace_back(move(b));
                if(ibuf)
                        batches.back().use_buffer(ibuf);
        }
@@ -127,19 +125,19 @@ void Mesh::add_batch(const Batch &b)
                bool reallocate = (batches.size()==batches.capacity());
                if(reallocate)
                {
-                       for(vector<Batch>::iterator i=batches.end(); i!=batches.begin(); )
+                       for(auto i=batches.end(); i!=batches.begin(); )
                                (--i)->use_buffer(0);
                }
 
                Batch *prev = &batches.back();
-               batches.push_back(b);
+               batches.emplace_back(move(b));
                if(reallocate)
                {
                        prev = 0;
-                       for(vector<Batch>::iterator i=batches.begin(); i!=batches.end(); ++i)
+                       for(Batch &a: batches)
                        {
-                               i->use_buffer(ibuf, prev);
-                               prev = &*i;
+                               a.use_buffer(ibuf, prev);
+                               prev = &a;
                        }
                }
                else
@@ -154,8 +152,8 @@ void Mesh::add_batch(const Batch &b)
                        batches.back().set_index_type(existing_type);
                else
                {
-                       for(vector<Batch>::iterator i=batches.begin(); i!=batches.end(); ++i)
-                               i->set_index_type(added_type);
+                       for(Batch &a: batches)
+                               a.set_index_type(added_type);
                }
        }
 
@@ -200,22 +198,22 @@ void Mesh::draw(Renderer &renderer, const VertexSetup *vs, unsigned count) const
 
        if(!count)
        {
-               for(vector<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
-                       renderer.draw(*i);
+               for(const Batch &b: batches)
+                       renderer.draw(b);
        }
        else
        {
-               for(vector<Batch>::const_iterator i=batches.begin(); i!=batches.end(); ++i)
-                       renderer.draw_instanced(*i, count);
+               for(const Batch &b: batches)
+                       renderer.draw_instanced(b, count);
        }
 }
 
 void Mesh::resize_buffers() const
 {
        if(dirty&VERTEX_BUFFER)
-               vbuf->storage(vertices.get_required_buffer_size());
+               vbuf->storage(vertices.get_required_buffer_size(), STATIC);
        if((dirty&INDEX_BUFFER) && !batches.empty())
-               ibuf->storage(batches.front().get_required_buffer_size());
+               ibuf->storage(batches.front().get_required_buffer_size(), STATIC);
        dirty = 0;
 }
 
@@ -224,9 +222,9 @@ Resource::AsyncLoader *Mesh::load(IO::Seekable &io, const Resources *)
        return new AsyncLoader(*this, io);
 }
 
-UInt64 Mesh::get_data_size() const
+uint64_t Mesh::get_data_size() const
 {
-       UInt64 size = 0;
+       uint64_t size = 0;
        if(vbuf)
                size += vbuf->get_size();
        if(ibuf)
@@ -261,9 +259,8 @@ void Mesh::set_debug_name(const string &name)
 }
 
 
-Mesh::Loader::Loader(Mesh &m, bool g):
-       DataFile::ObjectLoader<Mesh>(m),
-       allow_gl_calls(g)
+Mesh::Loader::Loader(Mesh &m):
+       DataFile::ObjectLoader<Mesh>(m)
 {
        add("batch",    &Loader::batch);
        add("storage",  &Loader::storage);
@@ -272,14 +269,14 @@ Mesh::Loader::Loader(Mesh &m, bool g):
        add("winding",  &Mesh::face_winding);
 }
 
-void Mesh::Loader::storage(const vector<VertexAttribute> &a)
+void Mesh::Loader::storage(const vector<VertexAttribute> &attrs)
 {
-       if(a.empty())
+       if(attrs.empty())
                throw invalid_argument("No vertex attributes");
 
        VertexFormat fmt;
-       for(vector<VertexAttribute>::const_iterator i=a.begin(); i!=a.end(); ++i)
-               fmt = (fmt, *i);
+       for(VertexAttribute a: attrs)
+               fmt = (fmt, a);
        obj.storage(fmt);
 }
 
@@ -300,16 +297,13 @@ void Mesh::Loader::batch(PrimitiveType p)
 {
        Batch btc(p);
        load_sub(btc);
-       obj.add_batch(btc);
+       obj.add_batch(move(btc));
 }
 
 
 Mesh::AsyncLoader::AsyncLoader(Mesh &m, IO::Seekable &i):
        mesh(m),
-       io(i),
-       vertex_updater(0),
-       index_updater(0),
-       phase(0)
+       io(i)
 {
        mesh.disallow_rendering = true;
        mesh.check_buffers(VERTEX_BUFFER|INDEX_BUFFER);
@@ -333,7 +327,8 @@ bool Mesh::AsyncLoader::process()
        {
                // TODO use correct filename
                DataFile::Parser parser(io, "async");
-               Loader loader(mesh, false);
+               Loader loader(mesh);
+               loader.allow_gl_calls = false;
                loader.load(parser);
        }
        else if(phase==1)