]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/mesh.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / core / mesh.cpp
index 07e5e27f928f41911e3ca376850e3fd4ed081c62..360d588f97659d9a3e2d395fa876029a4d84a337 100644 (file)
@@ -14,6 +14,22 @@ Mesh::Mesh(const VertexFormat &f)
        storage(f);
 }
 
+Mesh::Mesh(Mesh &&other):
+       Resource(move(other)),
+       vertices(move(other.vertices)),
+       batches(move(other.batches)),
+       vbuf(other.vbuf),
+       ibuf(other.ibuf),
+       vtx_setup(move(other.vtx_setup)),
+       dirty(other.dirty),
+       disallow_rendering(other.disallow_rendering),
+       face_winding(other.face_winding),
+       debug_name(move(other.debug_name))
+{
+       other.vbuf = 0;
+       other.ibuf = 0;
+}
+
 Mesh::~Mesh()
 {
        set_manager(0);
@@ -29,6 +45,8 @@ void Mesh::storage(const VertexFormat &fmt)
 
        vertices.set_format(fmt);
        vtx_setup.set_format(fmt);
+       if(vbuf)
+               vtx_setup.set_vertex_array(vertices);
 }
 
 void Mesh::clear()
@@ -47,7 +65,8 @@ void Mesh::check_buffers(unsigned mask)
                        delete vbuf;
                        vbuf = new Buffer;
                        vertices.use_buffer(vbuf);
-                       vtx_setup.set_vertex_array(vertices);
+                       if(!vertices.get_format().empty())
+                               vtx_setup.set_vertex_array(vertices);
                        dirty |= VERTEX_BUFFER;
 
 #ifdef DEBUG
@@ -91,11 +110,11 @@ char *Mesh::modify_vertex(size_t i)
        return vertices.modify(i);
 }
 
-void Mesh::add_batch(const Batch &b)
+void Mesh::add_batch(Batch &&b)
 {
        if(batches.empty())
        {
-               batches.push_back(b);
+               batches.emplace_back(move(b));
                if(ibuf)
                        batches.back().use_buffer(ibuf);
        }
@@ -111,7 +130,7 @@ void Mesh::add_batch(const Batch &b)
                }
 
                Batch *prev = &batches.back();
-               batches.push_back(b);
+               batches.emplace_back(move(b));
                if(reallocate)
                {
                        prev = 0;
@@ -192,9 +211,9 @@ void Mesh::draw(Renderer &renderer, const VertexSetup *vs, unsigned count) const
 void Mesh::resize_buffers() const
 {
        if(dirty&VERTEX_BUFFER)
-               vbuf->storage(vertices.get_required_buffer_size());
+               vbuf->storage(vertices.get_required_buffer_size(), STATIC);
        if((dirty&INDEX_BUFFER) && !batches.empty())
-               ibuf->storage(batches.front().get_required_buffer_size());
+               ibuf->storage(batches.front().get_required_buffer_size(), STATIC);
        dirty = 0;
 }
 
@@ -240,9 +259,8 @@ void Mesh::set_debug_name(const string &name)
 }
 
 
-Mesh::Loader::Loader(Mesh &m, bool g):
-       DataFile::ObjectLoader<Mesh>(m),
-       allow_gl_calls(g)
+Mesh::Loader::Loader(Mesh &m):
+       DataFile::ObjectLoader<Mesh>(m)
 {
        add("batch",    &Loader::batch);
        add("storage",  &Loader::storage);
@@ -279,7 +297,7 @@ void Mesh::Loader::batch(PrimitiveType p)
 {
        Batch btc(p);
        load_sub(btc);
-       obj.add_batch(btc);
+       obj.add_batch(move(btc));
 }
 
 
@@ -309,7 +327,8 @@ bool Mesh::AsyncLoader::process()
        {
                // TODO use correct filename
                DataFile::Parser parser(io, "async");
-               Loader loader(mesh, false);
+               Loader loader(mesh);
+               loader.allow_gl_calls = false;
                loader.load(parser);
        }
        else if(phase==1)