private:
static const Buffer *&binding(BufferType);
static bool set_current(BufferType, const Buffer *);
+
+public:
+ void set_debug_name(const std::string &);
};
static bool set_current(BufferType, unsigned, const BufferRange *);
public:
- static unsigned get_n_uniform_buffer_bindings();
- static unsigned get_uniform_buffer_alignment();
+ DEPRECATED static unsigned get_n_uniform_buffer_bindings();
+ DEPRECATED static unsigned get_uniform_buffer_alignment();
};
} // namespace GL