+void SequenceTemplate::Loader::renderable_with_default(const string &slot, const string &name)
+{
+ Renderable rend;
+ rend.renderable = &get_collection().get<GL::Renderable>(name);
+ rend.slot_name = slot;
+ obj.renderables.push_back(rend);
+}
+
+void SequenceTemplate::Loader::step(const string &tag, const string &rend)