]> git.tdb.fi Git - libs/gl.git/blobdiff - source/buffer.h
Check the flat qualifier from the correct member
[libs/gl.git] / source / buffer.h
diff --git a/source/buffer.h b/source/buffer.h
deleted file mode 100644 (file)
index e43536e..0000000
+++ /dev/null
@@ -1,143 +0,0 @@
-#ifndef MSP_GL_BUFFER_H_
-#define MSP_GL_BUFFER_H_
-
-#include <vector>
-#include "gl.h"
-#include <msp/gl/extensions/arb_vertex_buffer_object.h>
-#include <msp/gl/extensions/arb_uniform_buffer_object.h>
-
-namespace Msp {
-namespace GL {
-
-enum BufferType
-{
-       ARRAY_BUFFER         = GL_ARRAY_BUFFER,
-       ELEMENT_ARRAY_BUFFER = GL_ELEMENT_ARRAY_BUFFER,
-       PIXEL_PACK_BUFFER    = GL_PIXEL_PACK_BUFFER,
-       PIXEL_UNPACK_BUFFER  = GL_PIXEL_UNPACK_BUFFER,
-       UNIFORM_BUFFER       = GL_UNIFORM_BUFFER
-};
-
-enum BufferUsage
-{
-       STREAM_DRAW  = GL_STREAM_DRAW,
-       STREAM_READ  = GL_STREAM_READ,
-       STREAM_COPY  = GL_STREAM_COPY,
-       STATIC_DRAW  = GL_STATIC_DRAW,
-       STATIC_READ  = GL_STATIC_READ,
-       STATIC_COPY  = GL_STATIC_COPY,
-       DYNAMIC_DRAW = GL_DYNAMIC_DRAW,
-       DYNAMIC_READ = GL_DYNAMIC_READ,
-       DYNAMIC_COPY = GL_DYNAMIC_COPY
-};
-
-enum BufferAccess
-{
-       READ_ONLY = GL_READ_ONLY,
-       WRITE_ONLY = GL_WRITE_ONLY,
-       READ_WRITE = GL_READ_WRITE
-};
-
-class BufferRange;
-
-/**
-A buffer for storing data in GL memory.  Putting vertex and index data in
-buffers can improve rendering performance.  The VertexArray, Mesh and
-UniformBlock classes contain built-in support for buffers.
-*/
-class Buffer
-{
-       friend class BufferRange;
-
-private:
-       BufferType type;
-       BufferUsage usage;
-       unsigned id;
-       unsigned size;
-
-       static const Buffer *bound[5];
-
-public:
-       Buffer(BufferType);
-       ~Buffer();
-
-private:
-       static void require_buffer_type(BufferType);
-
-public:
-       /** Returns the OpenGL ID of the buffer.  For internal use only. */
-       unsigned get_id() const { return id; }
-
-       /** Returns the default binding type for the buffer. */
-       BufferType get_type() const { return type; }
-
-       /** Sets the usage hint of the buffer.  It will take effect the next time
-       the buffer's contents are defined. */
-       void set_usage(BufferUsage);
-
-       /** Uploads data into the buffer, completely replacing any previous
-       contents. */
-       void data(unsigned, const void *);
-
-       /** Overwrites part of the buffer data with new data.  The buffer size can
-       not be changed with this call. */
-       void sub_data(unsigned, unsigned, const void *);
-
-       unsigned get_size() const { return size; }
-
-       BufferRange *create_range(unsigned, unsigned);
-
-       void *map(BufferAccess);
-       bool unmap();
-
-       /** Binds the buffer in its default slot. */
-       void bind() const { bind_to(type); }
-
-       /** Binds the buffer in an alternate slot. */
-       void bind_to(BufferType) const;
-
-       /** Unbinds the buffer from its default slot. */
-       void unbind() const { unbind_from(type); }
-
-       static const Buffer *current(BufferType);
-       static void unbind_from(BufferType);
-private:
-       static const Buffer *&binding(BufferType);
-       static bool set_current(BufferType, const Buffer *);
-};
-
-
-/**
-A proxy for a subset of a buffer.  Can be bound for use with uniform blocks.
-*/
-class BufferRange
-{
-private:
-       Buffer &buffer;
-       unsigned offset;
-       unsigned size;
-
-       static std::vector<const BufferRange *> bound_uniform;
-
-public:
-       BufferRange(Buffer &, unsigned, unsigned);
-
-       void data(const void *);
-
-       void bind_to(BufferType, unsigned);
-
-       static const BufferRange *current(BufferType t, unsigned i) { return binding(t, i); }
-       static void unbind_from(BufferType, unsigned);
-private:
-       static const BufferRange *&binding(BufferType, unsigned);
-       static bool set_current(BufferType, unsigned, const BufferRange *);
-
-public:
-       static unsigned get_n_uniform_buffer_bindings();
-       static unsigned get_uniform_buffer_alignment();
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif