]> git.tdb.fi Git - libs/gl.git/blobdiff - source/buffer.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / source / buffer.cpp
diff --git a/source/buffer.cpp b/source/buffer.cpp
deleted file mode 100644 (file)
index 1226dbe..0000000
+++ /dev/null
@@ -1,214 +0,0 @@
-#include <stdexcept>
-#include "buffer.h"
-#include "error.h"
-#include "mesh.h"
-#include "misc.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-const Buffer *Buffer::bound[5] = { 0, 0, 0, 0, 0 };
-BufferType buffer_types[] = { ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER, PIXEL_PACK_BUFFER, PIXEL_UNPACK_BUFFER, UNIFORM_BUFFER };
-
-Buffer::Buffer(BufferType t):
-       type(t),
-       usage(STATIC_DRAW),
-       size(0)
-{
-       require_buffer_type(type);
-
-       glGenBuffers(1, &id);
-}
-
-Buffer::~Buffer()
-{
-       for(unsigned i=0; i<5; ++i)
-               if(bound[i]==this)
-                       unbind_from(buffer_types[i]);
-       glDeleteBuffers(1, &id);
-}
-
-void Buffer::require_buffer_type(BufferType type)
-{
-       static Require _req_vbo(ARB_vertex_buffer_object);
-       if(type==PIXEL_PACK_BUFFER || type==PIXEL_UNPACK_BUFFER)
-               static Require _req_pbo(ARB_pixel_buffer_object);
-       else if(type==UNIFORM_BUFFER)
-               static Require _req_ubo(ARB_uniform_buffer_object);
-}
-
-void Buffer::set_usage(BufferUsage u)
-{
-       usage = u;
-}
-
-void Buffer::data(unsigned sz, const void *d)
-{
-       BindRestore _bind(this, type);
-       glBufferData(type, sz, d, usage);
-       size = sz;
-}
-
-void Buffer::sub_data(unsigned off, unsigned sz, const void *d)
-{
-       BindRestore _bind(this, type);
-       glBufferSubData(type, off, sz, d);
-}
-
-BufferRange *Buffer::create_range(unsigned s, unsigned o)
-{
-       return new BufferRange(*this, s, o);
-}
-
-void *Buffer::map(BufferAccess access)
-{
-       BindRestore _bind(this, type);
-       return glMapBuffer(type, access);
-}
-
-bool Buffer::unmap()
-{
-       BindRestore _bind(this, type);
-       return glUnmapBuffer(type);
-}
-
-void Buffer::bind_to(BufferType t) const
-{
-       if(t!=type)
-               require_buffer_type(t);
-       if(t==ELEMENT_ARRAY_BUFFER)
-               if(const Mesh *m = Mesh::current())
-               {
-                       // Don't change the binding in a mesh's vertex array object
-                       if(this==m->get_index_buffer())
-                               return;
-                       throw invalid_operation("Buffer::bind_to(ELEMENT_ARRAY_BUFFER)");
-               }
-       if(set_current(t, this))
-               glBindBuffer(t, id);
-}
-
-const Buffer *Buffer::current(BufferType t)
-{
-       if(t==ELEMENT_ARRAY_BUFFER)
-               if(const Mesh *m = Mesh::current())
-                       return m->get_index_buffer();
-       return binding(t);
-}
-
-void Buffer::unbind_from(BufferType type)
-{
-       if(type==ELEMENT_ARRAY_BUFFER && Mesh::current())
-               throw invalid_operation("Buffer::unbind_from(ELEMENT_ARRAY_BUFFER)");
-       if(set_current(type, 0))
-               glBindBuffer(type, 0);
-}
-
-const Buffer *&Buffer::binding(BufferType type)
-{
-       switch(type)
-       {
-       case ARRAY_BUFFER:         return bound[0];
-       case ELEMENT_ARRAY_BUFFER: return bound[1];
-       case PIXEL_PACK_BUFFER:    return bound[2];
-       case PIXEL_UNPACK_BUFFER:  return bound[3];
-       case UNIFORM_BUFFER:       return bound[4];
-       default: throw invalid_argument("Buffer::binding");
-       }
-}
-
-bool Buffer::set_current(BufferType type, const Buffer *buf)
-{
-       const Buffer *&ptr = binding(type);
-       if(ptr==buf)
-               return false;
-
-       ptr = buf;
-       return true;
-}
-
-
-vector<const BufferRange *> BufferRange::bound_uniform;
-
-BufferRange::BufferRange(Buffer &b, unsigned o, unsigned s):
-       buffer(b),
-       offset(o),
-       size(s)
-{
-       if(o>buffer.get_size() || o+s>buffer.get_size())
-               throw out_of_range("BufferRange::BufferRange");
-}
-
-BufferRange::~BufferRange()
-{
-       for(unsigned i=0; i<bound_uniform.size(); ++i)
-               if(bound_uniform[i]==this)
-                       unbind_from(UNIFORM_BUFFER, i);
-}
-
-void BufferRange::data(const void *d)
-{
-       buffer.sub_data(offset, size, d);
-}
-
-void BufferRange::bind_to(BufferType t, unsigned i)
-{
-       if(t!=buffer.type)
-               Buffer::require_buffer_type(t);
-       if(set_current(t, i, this))
-       {
-               // The buffer gets bound as a side effect
-               Buffer::set_current(t, &buffer);
-               glBindBufferRange(t, i, buffer.id, offset, size);
-       }
-}
-
-void BufferRange::unbind_from(BufferType t, unsigned i)
-{
-       if(set_current(t, i, 0))
-       {
-               Buffer::set_current(t, 0);
-               glBindBufferBase(t, i, 0);
-       }
-}
-
-const BufferRange *&BufferRange::binding(BufferType type, unsigned index)
-{
-       if(type==UNIFORM_BUFFER)
-       {
-               if(index>=get_n_uniform_buffer_bindings())
-                       throw out_of_range("BufferRange::binding");
-               if(bound_uniform.size()<=index)
-                       bound_uniform.resize(index+1);
-               return bound_uniform[index];
-       }
-       else
-               throw invalid_argument("BufferRange::binding");
-}
-
-bool BufferRange::set_current(BufferType type, unsigned index, const BufferRange *buf)
-{
-       const BufferRange *&ptr = binding(type, index);
-       if(ptr==buf)
-               return false;
-
-       ptr = buf;
-       return true;
-}
-
-unsigned BufferRange::get_n_uniform_buffer_bindings()
-{
-       static unsigned count = get_i(GL_MAX_UNIFORM_BUFFER_BINDINGS);
-       return count;
-}
-
-unsigned BufferRange::get_uniform_buffer_alignment()
-{
-       static unsigned align = get_i(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
-       return align;
-}
-
-} // namespace GL
-} // namespace Msp