]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/program_backend.h
Add tessellation shader support to the engine
[libs/gl.git] / source / backends / vulkan / program_backend.h
index 0e48b14bcb9aa5371e0fcdf0b077006d0262fa01..654b19c73f0bffc444940f71126fcb8a197ca984 100644 (file)
@@ -36,6 +36,7 @@ protected:
        void finalize_uniforms();
 
        bool is_compute() const;
+       bool has_tessellation() const;
 
        void set_debug_name(const std::string &);
        void set_vulkan_object_name() const;