+++ /dev/null
-#ifndef MSP_GL_ANIMATEDOBJECT_H_
-#define MSP_GL_ANIMATEDOBJECT_H_
-
-#include "matrix.h"
-#include "objectinstance.h"
-
-namespace Msp {
-namespace GL {
-
-/**
-An object instance that can be animated. Despite the name, this can also be
-useful for displaying objects at a static position.
-*/
-class AnimatedObject: public ObjectInstance
-{
-private:
- Matrix matrix;
-
-public:
- AnimatedObject(const Object &);
-
- void set_matrix(const Matrix &);
-
- virtual void setup_render(Renderer &, const Tag &) const;
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif