]> git.tdb.fi Git - libs/gl.git/blobdiff - demos/desertpillars/data/sphere_shadow.glsl
Refactor the builtin occluder shader
[libs/gl.git] / demos / desertpillars / data / sphere_shadow.glsl
index 1064389c6b8ab286aa53c970a27020a9311b0b30..c76106ec0b42b581fd28cb7bd5aaea2154e018ff 100644 (file)
@@ -1,8 +1,2 @@
-import common;
+import occluder;
 import sphere_morph;
-
-#pragma MSP stage(fragment)
-void main()
-{
-       frag_color = vec4(1.0);
-}