object_prototypes = {}
unique_objects = []
+ export_names = {}
for o in objs:
if o.name in object_prototypes:
continue
clones.append(u)
+ prefix = o.name
+ for c in clones:
+ while not c.name.startswith(prefix):
+ pos = max(prefix.rfind(' '), prefix.rfind('.'))
+ if pos<0:
+ break;
+ prefix = prefix[:pos]
+
+ if prefix:
+ export_names[o.name+".object"] = prefix.strip(" .")+".object"
+
unique_objects.append(o)
for c in clones:
object_prototypes[c.name] = o
resources = {}
self.export_scene_resources(context, unique_objects, resources, progress)
+ for n, r in resources.items():
+ if r.name in export_names:
+ r.name = export_names[r.name]
scene_res = self.export_scene(context, objs, progress, prototypes=object_prototypes, resources=resources)
refs = scene_res.collect_references()
for o in objs:
obj_res = resources[prototypes[o.name].name+".object"]
- st = scene_res.create_reference_statement("object", obj_res)
+ st = scene_res.create_reference_statement("object", obj_res, o.name)
# XXX Parent relationships screw up the location and rotation
- st.sub.append(Statement("position", o.location[0], o.location[1], o.location[2]))
+ ss = Statement("transform")
+ ss.sub.append(Statement("position", o.location[0], o.location[1], o.location[2]))
if o.rotation_mode=="AXIS_ANGLE":
angle = o.rotation_axis_angle[0]
axis = o.rotation_axis_angle[1:]
q = o.rotation_euler.to_quaternion()
angle = q.angle
axis = q.axis
- st.sub.append(Statement("rotation", angle*180/math.pi, axis[0], axis[1], axis[2]))
- st.sub.append(Statement("scale", o.scale[0], o.scale[1], o.scale[2]))
+ ss.sub.append(Statement("rotation", angle*180/math.pi, axis[0], axis[1], axis[2]))
+ ss.sub.append(Statement("scale", o.scale[0], o.scale[1], o.scale[2]))
+ st.sub.append(ss)
scene_res.statements.append(st)
progress.set_progress(1.0)