Use transform blocks to specify object transforms in exported scenes
authorMikko Rasa <tdb@tdb.fi>
Tue, 4 Jun 2019 10:00:07 +0000 (13:00 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 4 Jun 2019 10:00:07 +0000 (13:00 +0300)
blender/io_mspgl/export_scene.py

index 245d2d3efeef77db689367a2667e7eb16e341d1d..c66feed7aadf9c1218c379a51b94d92fb74e119e 100644 (file)
@@ -111,7 +111,8 @@ class SceneExporter:
                        obj_res = resources[prototypes[o.name].name+".object"]
                        st = scene_res.create_reference_statement("object", obj_res, o.name)
                        # XXX Parent relationships screw up the location and rotation
-                       st.sub.append(Statement("position", o.location[0], o.location[1], o.location[2]))
+                       ss = Statement("transform")
+                       ss.sub.append(Statement("position", o.location[0], o.location[1], o.location[2]))
                        if o.rotation_mode=="AXIS_ANGLE":
                                angle = o.rotation_axis_angle[0]
                                axis = o.rotation_axis_angle[1:]
@@ -122,8 +123,9 @@ class SceneExporter:
                                        q = o.rotation_euler.to_quaternion()
                                angle = q.angle
                                axis = q.axis
-                       st.sub.append(Statement("rotation", angle*180/math.pi, axis[0], axis[1], axis[2]))
-                       st.sub.append(Statement("scale", o.scale[0], o.scale[1], o.scale[2]))
+                       ss.sub.append(Statement("rotation", angle*180/math.pi, axis[0], axis[1], axis[2]))
+                       ss.sub.append(Statement("scale", o.scale[0], o.scale[1], o.scale[2]))
+                       st.sub.append(ss)
                        scene_res.statements.append(st)
 
                progress.set_progress(1.0)