1 #pragma MSP stage(vertex)
2 layout(location=0) in vec4 position;
3 layout(location=0) in vec2 texcoords[3];
4 layout(location=2) in vec4 color;
7 gl_Position = position;
11 <test>:3: Overlapping location 0 for 'in texcoords'
12 <test>:2: Previously used here for 'in position'
13 <test>:4: Overlapping location 2 for 'in color'
14 <test>:3: Previously used here for 'in texcoords'