3 This file is part of libmspgl
4 Copyright © 2007 Mikko Rasa, Mikkosoft Productions
5 Distributed under the LGPL
11 #include "version_1_3.h"
21 require_version(1, 3);
24 bool TexUnit::set_texture(const Texture *tex)
26 bool result=(tex!=texture);
31 TexUnit &TexUnit::activate(unsigned n)
36 glActiveTexture(GL_TEXTURE0+n);
42 TexUnit &TexUnit::current()
49 vector<TexUnit> TexUnit::units;
50 TexUnit *TexUnit::cur_unit=0;