1 #include <msp/datafile/collection.h>
2 #include <msp/gl/extensions/arb_texture_cube_map.h>
3 #include <msp/gl/extensions/arb_texture_storage.h>
4 #include <msp/io/memory.h>
5 #include <msp/strings/format.h>
8 #include "pixelstore.h"
9 #include "texturecube.h"
16 TextureCubeFace TextureCube::face_order[6] =
26 Vector3 TextureCube::directions[6] =
36 unsigned TextureCube::orientations[12] =
46 TextureCube::TextureCube():
47 Texture(GL_TEXTURE_CUBE_MAP),
51 static Require _req(ARB_texture_cube_map);
54 void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv)
57 throw invalid_operation("TextureCube::storage");
59 throw invalid_argument("TextureCube::storage");
61 set_internal_format(fmt);
63 levels = get_n_levels();
65 levels = min(levels, lv);
68 void TextureCube::allocate(unsigned level)
71 throw invalid_operation("TextureCube::allocate");
73 throw invalid_argument("TextureCube::allocate");
74 if(allocated&(64<<level))
77 if(ARB_texture_storage)
79 BindRestore _bind(this);
80 glTexStorage2D(target, levels, ifmt, size, size);
82 allocated |= (1<<levels)-1;
86 PixelComponents comp = get_components(ifmt);
87 DataType type = get_component_type(ifmt);
88 for(unsigned i=0; i<6; ++i)
89 image(enumerate_faces(i), level, comp, type, 0);
93 void TextureCube::image(TextureCubeFace face, unsigned level, PixelComponents comp, DataType type, const void *data)
96 throw invalid_operation("TextureCube::image");
98 unsigned s = get_level_size(level);
100 throw out_of_range("TextureCube::image");
102 if(ARB_texture_storage)
103 return sub_image(face, level, 0, 0, s, s, comp, type, data);
105 BindRestore _bind(this);
109 glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1);
112 glTexImage2D(face, level, ifmt, s, s, 0, get_upload_components(comp), type, data);
116 allocated |= 1<<get_face_index(face);
117 if((allocated&63)==63)
123 allocated |= (64<<levels)-1;
127 else if(!(allocated&(64<<level)))
129 for(unsigned i=0; i<6; ++i)
130 if(enumerate_faces(i)!=face)
131 glTexImage2D(enumerate_faces(i), level, ifmt, s, s, 0, comp, type, 0);
133 allocated |= 64<<level;
137 void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, PixelComponents comp, DataType type, const void *data)
140 throw invalid_operation("TextureCube::sub_image");
142 BindRestore _bind(this);
145 glTexSubImage2D(face, level, x, y, wd, ht, get_upload_components(comp), type, data);
147 if(auto_gen_mipmap && level==0)
151 void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool srgb)
153 unsigned w = img.get_width();
154 unsigned h = img.get_height();
155 PixelFormat fmt = pixelformat_from_image(img);
159 throw incompatible_data("TextureCube::image");
161 storage(make_pixelformat(get_components(fmt), get_component_type(fmt), srgb), w);
163 else if(w!=size || h!=size)
164 throw incompatible_data("TextureCube::image");
166 PixelStore pstore = PixelStore::from_image(img);
167 BindRestore _bind_ps(pstore);
169 image(face, 0, get_components(fmt), get_component_type(fmt), img.get_data());
172 void TextureCube::image(const Graphics::Image &img, unsigned lv, bool srgb)
174 unsigned w = img.get_width();
175 unsigned h = img.get_height();
178 throw incompatible_data("TextureCube::image");
181 PixelFormat fmt = pixelformat_from_image(img);
182 PixelComponents comp = get_components(fmt);
183 DataType type = get_component_type(fmt);
185 storage(make_pixelformat(comp, type, srgb), w, lv);
186 else if(w!=size || h!=size)
187 throw incompatible_data("TextureCube::image");
189 PixelStore pstore = PixelStore::from_image(img);
190 BindRestore _bind_ps(pstore);
192 const char *cdata = reinterpret_cast<const char *>(img.get_data());
193 unsigned face_size = img.get_stride()*size;
194 for(unsigned i=0; i<6; ++i)
195 image(enumerate_faces(i), 0, comp, type, cdata+i*face_size);
198 unsigned TextureCube::get_n_levels() const
201 for(unsigned s=size; s; s>>=1, ++n) ;
205 unsigned TextureCube::get_level_size(unsigned level) const
210 TextureCubeFace TextureCube::enumerate_faces(unsigned i)
213 throw out_of_range("TextureCube::enumerate_faces");
214 return face_order[i];
217 unsigned TextureCube::get_face_index(TextureCubeFace face)
221 case POSITIVE_X: return 0;
222 case NEGATIVE_X: return 1;
223 case POSITIVE_Y: return 2;
224 case NEGATIVE_Y: return 3;
225 case POSITIVE_Z: return 4;
226 case NEGATIVE_Z: return 5;
227 default: throw invalid_argument("TextureCube::get_face_index");
231 const Vector3 &TextureCube::get_face_direction(TextureCubeFace face)
233 return directions[get_face_index(face)];
236 const Vector3 &TextureCube::get_s_direction(TextureCubeFace face)
238 return directions[orientations[get_face_index(face)*2]];
241 const Vector3 &TextureCube::get_t_direction(TextureCubeFace face)
243 return directions[orientations[get_face_index(face)*2+1]];
246 Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsigned v)
248 float s = (u+0.5f)*2.0f/size-1.0f;
249 float t = (v+0.5f)*2.0f/size-1.0f;
250 const Vector3 &fv = get_face_direction(face);
251 const Vector3 &sv = get_s_direction(face);
252 const Vector3 &tv = get_t_direction(face);
256 UInt64 TextureCube::get_data_size() const
258 return id ? size*size*6*get_pixel_size(ifmt) : 0;
262 TextureCube::Loader::Loader(TextureCube &t):
263 DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t)
268 TextureCube::Loader::Loader(TextureCube &t, Collection &c):
269 DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t, c)
274 void TextureCube::Loader::init()
276 add("external_image", &Loader::external_image);
277 add("image_data", &Loader::image_data);
278 add("raw_data", &Loader::raw_data);
279 add("storage", &Loader::storage);
280 add("storage", &Loader::storage_levels);
283 void TextureCube::Loader::external_image(TextureCubeFace face, const string &fn)
286 RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
289 obj.image(face, img, srgb);
292 void TextureCube::Loader::image_data(TextureCubeFace face, const string &data)
295 IO::Memory mem(data.data(), data.size());
298 obj.image(face, img, srgb);
301 void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data)
303 obj.image(face, 0, get_components(obj.ifmt), get_component_type(obj.ifmt), data.data());
306 void TextureCube::Loader::storage(PixelFormat fmt, unsigned s)
311 void TextureCube::Loader::storage_levels(PixelFormat fmt, unsigned s, unsigned l)
313 obj.storage(fmt, s, l);
317 void operator>>(const LexicalConverter &conv, TextureCubeFace &face)
319 const string &str = conv.get();
320 if(str=="POSITIVE_X")
322 else if(str=="NEGATIVE_X")
324 else if(str=="POSITIVE_Y")
326 else if(str=="NEGATIVE_Y")
328 else if(str=="POSITIVE_Z")
330 else if(str=="NEGATIVE_Z")
333 throw lexical_error(format("conversion of '%s' to TextureCubeFace", str));