1 #include <msp/gl/extensions/arb_direct_state_access.h>
2 #include <msp/gl/extensions/arb_shadow.h>
3 #include <msp/gl/extensions/ext_framebuffer_object.h>
4 #include <msp/gl/extensions/ext_texture3d.h>
5 #include <msp/gl/extensions/ext_texture_filter_anisotropic.h>
6 #include <msp/gl/extensions/sgis_generate_mipmap.h>
7 #include <msp/io/memory.h>
8 #include <msp/strings/format.h>
10 #include "resourcemanager.h"
11 #include "resources.h"
20 void operator>>(const LexicalConverter &c, TextureFilter &tf)
22 if(c.get()=="NEAREST")
24 else if(c.get()=="LINEAR")
26 else if(c.get()=="NEAREST_MIPMAP_NEAREST")
27 tf = NEAREST_MIPMAP_NEAREST;
28 else if(c.get()=="NEAREST_MIPMAP_LINEAR")
29 tf = NEAREST_MIPMAP_LINEAR;
30 else if(c.get()=="LINEAR_MIPMAP_NEAREST")
31 tf = LINEAR_MIPMAP_NEAREST;
32 else if(c.get()=="LINEAR_MIPMAP_LINEAR")
33 tf = LINEAR_MIPMAP_LINEAR;
35 throw lexical_error(format("conversion of '%s' to TextureFilter", c.get()));
39 void operator>>(const LexicalConverter &c, TextureWrap &tw)
43 else if(c.get()=="CLAMP_TO_EDGE")
45 else if(c.get()=="MIRRORED_REPEAT")
48 throw lexical_error(format("conversion of '%s' to TextureWrap", c.get()));
52 Texture::Texture(GLenum t, ResourceManager *m):
56 min_filter(NEAREST_MIPMAP_LINEAR),
68 else if(ARB_direct_state_access)
69 glCreateTextures(target, 1, &id);
71 glGenTextures(1, &id);
76 while(TexUnit *unit = TexUnit::find_unit(this))
77 unbind_from(unit->get_index());
80 glDeleteTextures(1, &id);
83 DataType Texture::get_alloc_type(PixelFormat fmt)
85 return (get_base_pixelformat(fmt)==DEPTH_COMPONENT ? UNSIGNED_SHORT : UNSIGNED_BYTE);
88 void Texture::set_internal_format(PixelFormat fmt)
90 if(MSP_sized_internal_formats)
91 fmt = get_sized_pixelformat(fmt);
93 require_pixelformat(fmt);
97 void Texture::update_parameter(int mask) const
99 if(!ARB_direct_state_access && TexUnit::current().get_texture()!=this)
101 TexUnit *unit = TexUnit::find_unit(this);
104 dirty_params |= mask;
112 set_parameter_i(GL_TEXTURE_MIN_FILTER, min_filter);
114 set_parameter_i(GL_TEXTURE_MAG_FILTER, mag_filter);
115 if(mask&MAX_ANISOTROPY)
116 set_parameter_f(GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy);
118 set_parameter_i(GL_TEXTURE_WRAP_S, wrap_s);
120 set_parameter_i(GL_TEXTURE_WRAP_T, wrap_t);
122 set_parameter_i(GL_TEXTURE_WRAP_R, wrap_r);
123 if(mask&GENERATE_MIPMAP)
124 set_parameter_i(GL_GENERATE_MIPMAP, gen_mipmap);
126 set_parameter_i(GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
127 if(mask&COMPARE_FUNC)
128 set_parameter_i(GL_TEXTURE_COMPARE_FUNC, cmp_func);
131 void Texture::set_parameter_i(GLenum param, int value) const
133 if(ARB_direct_state_access)
134 glTextureParameteri(id, param, value);
136 glTexParameteri(target, param, value);
139 void Texture::set_parameter_f(GLenum param, float value) const
141 if(ARB_direct_state_access)
142 glTextureParameterf(id, param, value);
144 glTexParameterf(target, param, value);
147 void Texture::set_min_filter(TextureFilter f)
150 update_parameter(MIN_FILTER);
153 void Texture::set_mag_filter(TextureFilter f)
156 update_parameter(MAG_FILTER);
159 void Texture::set_filter(TextureFilter f)
162 set_mag_filter(f==NEAREST ? NEAREST : LINEAR);
165 void Texture::set_max_anisotropy(float a)
168 throw invalid_argument("Texture::set_max_anisotropy");
170 static Require _req(EXT_texture_filter_anisotropic);
172 update_parameter(MAX_ANISOTROPY);
175 void Texture::set_wrap(TextureWrap w)
183 void Texture::set_wrap_s(TextureWrap w)
186 update_parameter(WRAP_S);
189 void Texture::set_wrap_t(TextureWrap w)
192 update_parameter(WRAP_T);
195 void Texture::set_wrap_r(TextureWrap w)
197 static Require _req(EXT_texture3D);
199 update_parameter(WRAP_R);
202 void Texture::set_generate_mipmap(bool gm)
204 if(gm && !EXT_framebuffer_object)
205 static Require _req(SGIS_generate_mipmap);
207 if(!EXT_framebuffer_object)
208 update_parameter(GENERATE_MIPMAP);
211 void Texture::auto_generate_mipmap()
213 // glGenerateMipmap is defined here
214 if(EXT_framebuffer_object)
216 if(ARB_direct_state_access)
217 glGenerateTextureMipmap(id);
219 glGenerateMipmap(target);
223 void Texture::set_compare_enabled(bool c)
226 static Require _req(ARB_shadow);
228 update_parameter(COMPARE);
231 void Texture::set_compare_func(Predicate f)
233 static Require _req(ARB_shadow);
235 update_parameter(COMPARE_FUNC);
238 void Texture::load_image(const string &fn, bool srgb)
246 void Texture::bind_to(unsigned i) const
251 manager->resource_used(*this);
259 TexUnit &unit = TexUnit::get_unit(i);
260 const Texture *old = unit.get_texture();
261 if(unit.set_texture(this))
264 manager->resource_used(*this);
267 if(unit.supports_legacy())
269 if(old && old->target!=target)
270 glDisable(old->target);
271 if(!old || old->target!=target)
274 glBindTexture(target, id);
278 update_parameter(dirty_params);
284 const Texture *Texture::current(unsigned i)
286 return TexUnit::get_unit(i).get_texture();
289 void Texture::unbind_from(unsigned i)
291 TexUnit &unit = TexUnit::get_unit(i);
292 const Texture *cur = unit.get_texture();
293 if(unit.set_texture(0))
296 glBindTexture(cur->target, 0);
297 if(unit.supports_legacy())
298 glDisable(cur->target);
303 Texture::Loader::Loader(Texture &t):
304 DataFile::CollectionObjectLoader<Texture>(t, 0)
309 Texture::Loader::Loader(Texture &t, Collection &c):
310 DataFile::CollectionObjectLoader<Texture>(t, &c)
315 void Texture::Loader::init()
317 if(Resources *res = dynamic_cast<Resources *>(coll))
318 srgb = res->get_srgb_conversion();
322 add("external_image", &Loader::external_image);
323 add("filter", &Loader::filter);
324 add("generate_mipmap", &Loader::generate_mipmap);
325 add("image_data", &Loader::image_data);
326 add("mag_filter", &Loader::mag_filter);
327 add("max_anisotropy", &Loader::max_anisotropy);
328 add("min_filter", &Loader::min_filter);
329 add("wrap", &Loader::wrap);
330 add("wrap_r", &Loader::wrap_r);
331 add("wrap_s", &Loader::wrap_s);
332 add("wrap_t", &Loader::wrap_t);
335 void Texture::Loader::external_image(const string &fn)
338 RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
341 obj.image(img, srgb);
344 void Texture::Loader::filter(TextureFilter f)
349 void Texture::Loader::generate_mipmap(bool gm)
351 obj.set_generate_mipmap(gm);
354 void Texture::Loader::image_data(const string &data)
357 IO::Memory mem(data.data(), data.size());
360 obj.image(img, srgb);
363 void Texture::Loader::mag_filter(TextureFilter f)
365 obj.set_mag_filter(f);
368 void Texture::Loader::max_anisotropy(float a)
370 obj.set_max_anisotropy(a);
373 void Texture::Loader::min_filter(TextureFilter f)
375 obj.set_min_filter(f);
378 void Texture::Loader::wrap(TextureWrap w)
383 void Texture::Loader::wrap_r(TextureWrap w)
388 void Texture::Loader::wrap_s(TextureWrap w)
393 void Texture::Loader::wrap_t(TextureWrap w)
399 bool is_mipmapped(TextureFilter filter)
401 return (filter==NEAREST_MIPMAP_NEAREST || filter==NEAREST_MIPMAP_LINEAR ||
402 filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR);