1 #include <msp/gl/extensions/arb_direct_state_access.h>
2 #include <msp/gl/extensions/arb_shadow.h>
3 #include <msp/gl/extensions/ext_framebuffer_object.h>
4 #include <msp/gl/extensions/ext_texture3d.h>
5 #include <msp/gl/extensions/ext_texture_filter_anisotropic.h>
6 #include <msp/gl/extensions/sgis_generate_mipmap.h>
7 #include <msp/io/memory.h>
8 #include <msp/strings/format.h>
10 #include "resourcemanager.h"
11 #include "resources.h"
20 void operator>>(const LexicalConverter &c, TextureFilter &tf)
22 if(c.get()=="NEAREST")
24 else if(c.get()=="LINEAR")
26 else if(c.get()=="NEAREST_MIPMAP_NEAREST")
27 tf = NEAREST_MIPMAP_NEAREST;
28 else if(c.get()=="NEAREST_MIPMAP_LINEAR")
29 tf = NEAREST_MIPMAP_LINEAR;
30 else if(c.get()=="LINEAR_MIPMAP_NEAREST")
31 tf = LINEAR_MIPMAP_NEAREST;
32 else if(c.get()=="LINEAR_MIPMAP_LINEAR")
33 tf = LINEAR_MIPMAP_LINEAR;
35 throw lexical_error(format("conversion of '%s' to TextureFilter", c.get()));
39 void operator>>(const LexicalConverter &c, TextureWrap &tw)
43 else if(c.get()=="CLAMP_TO_EDGE")
45 else if(c.get()=="MIRRORED_REPEAT")
48 throw lexical_error(format("conversion of '%s' to TextureWrap", c.get()));
52 Texture::Texture(GLenum t, ResourceManager *m):
56 min_filter(NEAREST_MIPMAP_LINEAR),
68 else if(ARB_direct_state_access)
69 glCreateTextures(target, 1, &id);
71 glGenTextures(1, &id);
76 while(TexUnit *unit = TexUnit::find_unit(this))
77 unbind_from(unit->get_index());
80 glDeleteTextures(1, &id);
83 DataType Texture::get_alloc_type(PixelFormat fmt)
85 return (get_base_pixelformat(fmt)==DEPTH_COMPONENT ? UNSIGNED_SHORT : UNSIGNED_BYTE);
88 void Texture::set_internal_format(PixelFormat fmt)
90 if(!get_component_size(fmt) && MSP_sized_internal_formats)
92 unsigned size = (fmt==DEPTH_COMPONENT ? get_gl_api()==OPENGL_ES2 ? 2 : 4 : 1);
93 fmt = get_sized_pixelformat(fmt, size);
96 require_pixelformat(fmt);
100 void Texture::update_parameter(int mask) const
102 if(!ARB_direct_state_access && TexUnit::current().get_texture()!=this)
104 TexUnit *unit = TexUnit::find_unit(this);
107 dirty_params |= mask;
115 set_parameter_i(GL_TEXTURE_MIN_FILTER, min_filter);
117 set_parameter_i(GL_TEXTURE_MAG_FILTER, mag_filter);
118 if(mask&MAX_ANISOTROPY)
119 set_parameter_f(GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy);
121 set_parameter_i(GL_TEXTURE_WRAP_S, wrap_s);
123 set_parameter_i(GL_TEXTURE_WRAP_T, wrap_t);
125 set_parameter_i(GL_TEXTURE_WRAP_R, wrap_r);
126 if(mask&GENERATE_MIPMAP)
127 set_parameter_i(GL_GENERATE_MIPMAP, gen_mipmap);
129 set_parameter_i(GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
130 if(mask&COMPARE_FUNC)
131 set_parameter_i(GL_TEXTURE_COMPARE_FUNC, cmp_func);
134 void Texture::set_parameter_i(GLenum param, int value) const
136 if(ARB_direct_state_access)
137 glTextureParameteri(id, param, value);
139 glTexParameteri(target, param, value);
142 void Texture::set_parameter_f(GLenum param, float value) const
144 if(ARB_direct_state_access)
145 glTextureParameterf(id, param, value);
147 glTexParameterf(target, param, value);
150 void Texture::set_min_filter(TextureFilter f)
153 update_parameter(MIN_FILTER);
156 void Texture::set_mag_filter(TextureFilter f)
159 update_parameter(MAG_FILTER);
162 void Texture::set_filter(TextureFilter f)
165 set_mag_filter(f==NEAREST ? NEAREST : LINEAR);
168 void Texture::set_max_anisotropy(float a)
171 throw invalid_argument("Texture::set_max_anisotropy");
173 static Require _req(EXT_texture_filter_anisotropic);
175 update_parameter(MAX_ANISOTROPY);
178 void Texture::set_wrap(TextureWrap w)
186 void Texture::set_wrap_s(TextureWrap w)
189 update_parameter(WRAP_S);
192 void Texture::set_wrap_t(TextureWrap w)
195 update_parameter(WRAP_T);
198 void Texture::set_wrap_r(TextureWrap w)
200 static Require _req(EXT_texture3D);
202 update_parameter(WRAP_R);
205 void Texture::set_generate_mipmap(bool gm)
207 if(gm && !EXT_framebuffer_object)
208 static Require _req(SGIS_generate_mipmap);
210 if(!EXT_framebuffer_object)
211 update_parameter(GENERATE_MIPMAP);
214 void Texture::auto_generate_mipmap()
216 // glGenerateMipmap is defined here
217 if(EXT_framebuffer_object)
219 if(ARB_direct_state_access)
220 glGenerateTextureMipmap(id);
222 glGenerateMipmap(target);
226 void Texture::set_compare_enabled(bool c)
229 static Require _req(ARB_shadow);
231 update_parameter(COMPARE);
234 void Texture::set_compare_func(Predicate f)
236 static Require _req(ARB_shadow);
238 update_parameter(COMPARE_FUNC);
241 void Texture::load_image(const string &fn, bool srgb)
249 void Texture::bind_to(unsigned i) const
254 manager->resource_used(*this);
262 TexUnit &unit = TexUnit::get_unit(i);
263 const Texture *old = unit.get_texture();
264 if(unit.set_texture(this))
267 manager->resource_used(*this);
270 if(unit.supports_legacy())
272 if(old && old->target!=target)
273 glDisable(old->target);
274 if(!old || old->target!=target)
277 glBindTexture(target, id);
281 update_parameter(dirty_params);
287 const Texture *Texture::current(unsigned i)
289 return TexUnit::get_unit(i).get_texture();
292 void Texture::unbind_from(unsigned i)
294 TexUnit &unit = TexUnit::get_unit(i);
295 const Texture *cur = unit.get_texture();
296 if(unit.set_texture(0))
299 glBindTexture(cur->target, 0);
300 if(unit.supports_legacy())
301 glDisable(cur->target);
306 Texture::Loader::Loader(Texture &t):
307 DataFile::CollectionObjectLoader<Texture>(t, 0)
312 Texture::Loader::Loader(Texture &t, Collection &c):
313 DataFile::CollectionObjectLoader<Texture>(t, &c)
318 void Texture::Loader::init()
320 if(Resources *res = dynamic_cast<Resources *>(coll))
321 srgb = res->get_srgb_conversion();
325 add("external_image", &Loader::external_image);
326 add("filter", &Loader::filter);
327 add("generate_mipmap", &Loader::generate_mipmap);
328 add("image_data", &Loader::image_data);
329 add("mag_filter", &Loader::mag_filter);
330 add("max_anisotropy", &Loader::max_anisotropy);
331 add("min_filter", &Loader::min_filter);
332 add("wrap", &Loader::wrap);
333 add("wrap_r", &Loader::wrap_r);
334 add("wrap_s", &Loader::wrap_s);
335 add("wrap_t", &Loader::wrap_t);
338 void Texture::Loader::external_image(const string &fn)
341 RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
344 obj.image(img, srgb);
347 void Texture::Loader::filter(TextureFilter f)
352 void Texture::Loader::generate_mipmap(bool gm)
354 obj.set_generate_mipmap(gm);
357 void Texture::Loader::image_data(const string &data)
360 IO::Memory mem(data.data(), data.size());
363 obj.image(img, srgb);
366 void Texture::Loader::mag_filter(TextureFilter f)
368 obj.set_mag_filter(f);
371 void Texture::Loader::max_anisotropy(float a)
373 obj.set_max_anisotropy(a);
376 void Texture::Loader::min_filter(TextureFilter f)
378 obj.set_min_filter(f);
381 void Texture::Loader::wrap(TextureWrap w)
386 void Texture::Loader::wrap_r(TextureWrap w)
391 void Texture::Loader::wrap_s(TextureWrap w)
396 void Texture::Loader::wrap_t(TextureWrap w)
402 bool is_mipmapped(TextureFilter filter)
404 return (filter==NEAREST_MIPMAP_NEAREST || filter==NEAREST_MIPMAP_LINEAR ||
405 filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR);