1 #ifndef MSP_GL_PROGRAMBUILDER_H_
2 #define MSP_GL_PROGRAMBUILDER_H_
7 #include <msp/datafile/objectloader.h>
14 class invalid_variable_definition: public std::invalid_argument
17 invalid_variable_definition(const std::string &w): std::invalid_argument(w) { }
18 virtual ~invalid_variable_definition() throw() { }
24 struct StandardFeatures
26 class Loader: public DataFile::ObjectLoader<StandardFeatures>
29 Loader(StandardFeatures &);
45 std::string create_flags() const;
63 PASSTHROUGH = INPUT|OUTPUT,
67 struct VariableDefinition
72 const char *expression;
79 const VariableDefinition *variable;
80 std::string resolved_name;
82 std::string resolved_space;
84 std::string array_subscript;
86 std::list<ShaderVariable *> referenced_vars;
87 std::list<ShaderVariable *> referenced_by;
92 ShaderVariable(const std::string &);
94 void resolve(const VariableDefinition &);
95 void resolve(ShaderVariable &);
96 void resolve_space(const std::string &);
97 void resolve_array(const StandardFeatures &, unsigned = 0);
98 void add_reference(ShaderVariable &);
99 void update_reference(ShaderVariable &, ShaderVariable &);
100 void check_inline(bool, bool);
101 bool is_referenced_from(VariableScope) const;
102 InterfaceFlags get_interface_flags(VariableScope) const;
103 std::string create_declaration(char = 0, bool = false) const;
104 std::string create_replacement(VariableScope, const char * = 0) const;
105 std::string create_expression(const char * = 0) const;
116 StandardFeatures features;
117 std::list<VariableDefinition> custom_variables;
118 std::string feature_flags;
121 static const VariableDefinition standard_variables[];
122 static const char interfaces[];
125 ProgramBuilder(const StandardFeatures &);
127 void set_optimize(bool);
128 Program *create_program() const;
129 void add_shaders(Program &) const;
131 std::string create_source(const std::list<ShaderVariable *> &, VariableScope) const;
132 bool evaluate_flags(const char *) const;
133 static MatchType name_match(const char *, const char *, const char ** = 0);
134 static bool parse_identifier(const char *, unsigned &, unsigned &);
135 static std::vector<std::string> extract_identifiers(const char *);
136 static std::string replace_identifiers(const char *, const std::map<std::string, std::string> &);