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[libs/gl.git] / source / pipelinepass.cpp
1 #include "pipelinepass.h"
2
3 namespace Msp {
4 namespace GL {
5
6 PipelinePass::PipelinePass():
7         lighting(0),
8         depth_test(0),
9         blend(0)
10 { }
11
12 } // namespace GL
13 } // namespace Msp