3 This file is part of libmspgl
4 Copyright © 2007 Mikko Rasa, Mikkosoft Productions
5 Distributed under the LGPL
8 #ifndef MSP_GL_OBJETCINSTANCE_H_
9 #define MSP_GL_OBJETCINSTANCE_H_
12 #include "renderable.h"
23 Represents a single instance of an Object. An application can derive another
24 class from this and overload the hook functions to specify location and other
25 instance-specific parameters for the rendered objects.
27 class ObjectInstance: public Renderable
33 ObjectInstance(const Object &);
35 const Object &get_object() const { return object; }
37 virtual bool has_pass(const std::string &) const;
39 virtual void render() const;
40 virtual void render(const std::string &) const;
43 Hook function, called from Object just before rendering the mesh.
45 virtual void setup_render(const ObjectPass &) const { }
48 Hook function, called from Object right after rendering the mesh.
50 virtual void finish_render(const ObjectPass &) const { }
52 virtual unsigned get_level_of_detail() const { return 0; }